This simplifies allocating outside of the VM because the VM doesn't
take up all remaining memory by default.
On ESP we delegate to the IDF for allocations. For all other ports,
we use TLSF to manage an outer "port" heap. The IDF uses TLSF
internally and we use their fork for the other ports.
This also removes the dynamic C stack sizing. It wasn't often used
and is not possible with a fixed outer heap.
Fixes#8512. Fixes#7334.
These are moved:
* Display -> busdisplay.BusDisplay
* FourWire -> fourwire.FourWire
* EPaperDisplay -> epaperdisplay.EPaperDisplay
* I2CDisplay -> i2cdisplaybus.I2CDisplayBus
`paralleldisplay` is now `paralleldisplaybus` (and registered as
`paralleldisplay` too).
Bus related helpers are split out of display_core into bus_core.
It is in still displayio since it is a dependency of both
busdisplay and epaperdisplay.
Fixes#7667
This 2-in-1 PR started with the goal of support the Bangle.js 2
smartwatch with *no USB*.
* Adds "secure" DFU build support with a committed private key.
* Adds 3-bit color support with one dummy bit for the JDI memory display
* Allows nrf boards to have a board_background_task() run in RUN_BACKGROUND_TASK.
This is needed because the Bangle.js 2 uses the watchdog to reset.
* Renamed port_background_task() to port_background_tick() to indicate it
runs on tick, not RUN_BACKGROUND_TASK.
* Marks serial connected when the display terminal is inited. This means
that safe mode messages show up on the display.
ACep, 7-color epaper displays also pack 3 bits in 4. So, I added that
support as well.
* Adds 3-bit ACeP color support for 7-color e-paper displays. (Not
watch related but similar due to color depth.)
* Allows a refresh sequence instead of a single int command. The 7" ACeP
display requires a data byte for refresh.
* Adds optional delay after resetting the display. The ACeP displays
need this. (Probably to load LUTs from flash.)
* Adds a cleaning phase for ACeP displays before the real refresh.
For both:
* Add dither support to Palette.
* Palette no longer converts colors when set. Instead, it caches
converted colors at each index.
* ColorConverter now caches the last converted color. It should make
conversions faster for repeated colors (not dithering.)
.. a fast helper for animations. It is similar to and inspired by the
PixelMap helper in Adafruit LED Animation library, but with an extremely
fast 'paste' method for setting a series of pixels. This is a common
operation for many animations, and can give a substantial speed improvement.
It's named `adafruit_pixelmap` so that we can package a compatible version
in pure Python for systems that can't fit it in C in flash, or for
Blinka.
This is a proof of concept and can make a very fast comet animation:
```python
import time
import adafruit_pixelbuf
import adafruti_pixelmap
import board
import neopixel
from supervisor import ticks_ms
from adafruit_led_animation.animation.solid import Solid
from adafruit_led_animation import color
pixel_pin = board.GP0
pixel_num = 96
pixels = neopixel.NeoPixel(pixel_pin, pixel_num, brightness=1, auto_write=False, pixel_order="RGB")
evens = adafruit_pixelmap.PixelMap(pixels, tuple(range(0, pixel_num, 2)))
odd_indices = tuple((i, i+2) for i in range(1, pixel_num, 4))
print(odd_indices)
odds = adafruit_pixelbuf.PixelMap(pixels, odd_indices)
assert len(odds) == len(odd_indices)
comet_length = 16
comet1 = [color.calculate_intensity(color.GREEN, ((1+i) / comet_length) ** 2.4)
for i in range(comet_length)]
comet2 = [color.calculate_intensity(color.PURPLE, ((1+i) / comet_length) ** 2.4)
for i in range(comet_length)]
pos1 = 0
pos2 = 96//4
while True:
evens.paste(comet1, pos1, wrap=True, reverse=False, others=0)
pos1 = (pos1 + 1) % len(evens)
odds.paste(comet2, pos2, wrap=True, reverse=True, others=0)
pos2 = (pos2 - 1) % len(odds)
pixels.show()
m = ticks_ms()
if m % 2000 > 1000:
time.sleep(.02)
```
- define CIRCUITPY_BUILD_EXTENSIONS to predefined values
- set CIRCUITPY_BUILD_EXTENSIONS in port and board config
- reuse the support matrix "get_settings_from_makefile" to get it
- move the existing port and board specific values
- remove the C3 specific board values because it's not the default
- update build_release_files.py to use get_settings_from_makefile