Commit Graph

72 Commits

Author SHA1 Message Date
Dan Halbert
4cb69a51d5 Use MP_WEAK for default board.c routines 2022-09-08 07:36:50 -04:00
Radomir Dopieralski
0a0c03c3d2 Fix ugame.py for the ugame10 board
It was still trying to use the gamepad module, and there was a typo
2022-08-26 17:07:44 +02:00
Dan Halbert
41bcd7b260 Remove support for auto-brightness 2022-08-09 22:40:21 -04:00
Dan Halbert
84807cd6eb Change I2C terminology from "peripheral" to "target" 2022-08-09 13:13:19 -04:00
foamyguy
cbff9dd8e3 add new argument for all boards with built-in display 2022-06-04 11:08:20 -05:00
microDev
b6858e4ca7
allow multiple board buses
Co-authored-by: Neradoc <neraOnGit@ri1.fr>
2021-12-11 23:07:21 +05:30
Dan Halbert
57c33059f3 board_deinit() everywhere 2021-11-30 11:00:10 -05:00
Neradoc
8625e53817 change board dicts to include a common macro with __name__ 2021-09-03 21:03:55 +02:00
Jeff Epler
8f024316ad explicitly disable paralleldisplay on a few boards 2021-08-29 07:33:54 -05:00
Neradoc
4d05bb26bf change board.ID to board.board_id 2021-08-26 23:11:55 +02:00
Neradoc
b14b294516 add board.ID 2021-08-26 23:11:55 +02:00
Jeff Epler
379461df7d Deprecate Display's constructor arg set_vertical_scroll 2021-08-23 09:17:59 -05:00
Dan Halbert
901a6c27c0 remove gamepad; deprecate gamepadshift 2021-07-26 22:15:09 -04:00
Scott Shawcroft
ca2cb9af2b
Remove MICROPY_PORT_* macros used for never reset
Now we use never_reset which is generally more correct and easier
to get right.

Fixes #5001 and fixes #4997
2021-07-15 16:20:04 -07:00
Dan Halbert
c37f021791 regularize and shrink many builds 2021-05-05 12:35:41 -04:00
microDev
a52eb88031
run code formatting script 2021-03-15 19:27:36 +05:30
Jeff Epler
f1ada8e880 Automatically count EXTERNAL_FLASH_DEVICES 2021-03-07 11:48:39 -06:00
Dan Halbert
0a58d451ad
Merge pull request #4306 from Neradoc/fix-reset-to-safe
press reset to safe mode on ports where reset reason is not implemented
2021-03-02 15:44:52 -05:00
Scott Shawcroft
e4f0e47d9f
Merge pull request #4233 from pewpew-game/displayio-group-list
displayio: make Group use a python list internally
2021-03-02 09:59:58 -08:00
Dan Halbert
248acd07c8 shrink builds 2021-03-02 12:25:42 -05:00
Radomir Dopieralski
cb2cf81136 ugame10 - disable pulseio to make more room for the French 2021-03-02 11:11:55 +01:00
Kevin Matocha
a7a4f93ff8 Updated build configs to turn off BITMAPTOOLS for smaller builds 2021-02-25 15:44:32 -06:00
gamblor21
41b9196167 Disabling in more small boards 2021-01-17 00:00:06 -06:00
Scott Shawcroft
40118bcf57
Add board_deinit for use with sleep
This changes lots of files to unify `board.h` across ports. It adds
`board_deinit` when CIRCUITPY_ALARM is set. `main.c` uses it to
deinit the board before deep sleeping (even when pretending.)

Deep sleep is now a two step process for the port. First, the
port should prepare to deep sleep based on the given alarms. It
should set alarms for both deep and pretend sleep. In particular,
the pretend versions should be set immediately so that we don't
miss an alarm as we shutdown. These alarms should also wake from
`port_idle_until_interrupt` which is used when pretending to deep
sleep.

Second, when real deep sleeping, `alarm_enter_deep_sleep` is called.
The port should set any alarms it didn't during prepare based on
data it saved internally during prepare.

ESP32-S2 sleep is a bit reorganized to locate more logic with
TimeAlarm. This will help it scale to more alarm types.

Fixes #3786
2020-12-08 10:52:25 -08:00
Mark Roberts
22a7696fac Changes take 2: missed ugame10 board 2020-09-25 22:17:59 -04:00
Scott Shawcroft
4b827b25ad
Merge pull request #2966 from sommersoft/ci_check_vid_pid
Automate USB VID/PID Uniqueness Check
2020-09-17 11:48:46 -07:00
Scott Shawcroft
95e27bb8bf
Add more PIDs for unique boards 2020-09-15 13:43:35 -07:00
Dan Halbert
1771858f4a add RELEASE_NEEDS_CLEAN_BUILD for lang-specific CFLAGS_INLINE_LIMIT changes 2020-08-01 13:20:46 -04:00
Jeff Epler
1d2cc0b968 I2CPeripheral: Rename class and its module
This is an incompatible change.
2020-06-25 11:44:19 -05:00
Scott Shawcroft
bebf27e733
Merge remote-tracking branch 'adafruit/master' into lower_power
This isn't perfect and needs a bit more testing.
2020-04-20 18:25:13 -07:00
Radomir Dopieralski
43022d8294 Add copyrights to pewpew m4 and ugame board.c 2020-04-17 09:50:11 +02:00
Radomir Dopieralski
f39ca6052e Fix RGB/BGR colors in Stage
This makes the colors used by the stage library compatible with those
used by the displayio library.
2020-04-15 23:41:38 +02:00
Scott Shawcroft
b580b34cbf
Merge remote-tracking branch 'adafruit/master' into lower_power 2020-04-14 17:14:44 -07:00
Jeff Epler
09dc46a984 Add Protomatter and FramebufferDisplay 2020-04-14 18:24:54 -05:00
Scott Shawcroft
8fe512c7e9
Merge remote-tracking branch 'adafruit/master' into lower_power 2020-03-31 15:13:58 -07:00
Jeff Epler
54e8c63b4f
Merge pull request #2730 from tannewt/fix_fourwire_phase_polarity
Add polarity and phase to FourWire.
2020-03-28 07:28:37 -05:00
Scott Shawcroft
798118b74f
Update board.c's to remove remaining tick.h 2020-03-27 14:52:35 -07:00
Scott Shawcroft
b043384949
Update built in display init 2020-03-27 14:35:29 -07:00
siddacious
9e0c00dfd4 adding a backlight polarity flag to Display 2020-03-25 22:51:20 -07:00
Dan Halbert
7b79ac3739 Parameterize linker script 2019-10-20 23:50:12 -04:00
Radomir Dopieralski
d50ed3b6e7 Add support for PewPew M4 board 2019-09-05 10:50:33 +02:00
Scott Shawcroft
fd8050b369
Turn off features to make room for ePaper 2019-08-22 15:19:45 -07:00
Scott Shawcroft
4e7de436b4
Update constructors of boards with displays 2019-07-25 22:48:11 -07:00
Scott Shawcroft
1d1b8703b6
Review feedback including NO_BRIGHTNESS_COMMAND macro 2019-07-19 16:11:13 -07:00
Scott Shawcroft
6797ec6ed3
Add support for grayscale displays that are < 8 bit depth.
This also improves Palette so it stores the original RGB888 colors.

Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly
useful for the SSD1306.

Fixes #1828. Fixes #1956
2019-07-19 16:06:11 -07:00
Radomir Dopieralski
e45eac5016 Switch the terminal font for ugame10
I designed this really tiny, minimalist font for use on very small
displays. On uGame it lets one see the whole text that CircuitPython
prints on boot. The characters are 4x6 pixels each, and they are
optimized for legibility (large x-height, right angles, blocky shapes).

It might make sense to also use that font in other boards.
2019-07-01 23:05:07 +02:00
Scott Shawcroft
2dddccb99e
Update board inits for new api. 2019-06-17 18:03:30 -07:00
Dan Halbert
1bb4fccc3b Turn off SUPEROPT on gc.c instead of trying to squueze inline limit so much; reorganize mpconfigboard.mk files 2019-06-12 11:08:22 -04:00
Dan Halbert
0113e0970e add Display.__init__() args for brightness and auto_brightness 2019-04-18 15:59:16 -04:00
Radomir Dopieralski
0599286e32 Use never_reset in ugame10 2019-04-12 20:45:52 +02:00