gamblor21
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168ed355b1
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Made check function generic
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2021-08-17 17:55:26 -05:00 |
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Dan Halbert
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2e67d6708d
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check_for_deinit() more places in scanners
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2021-06-23 15:42:31 -04:00 |
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Dan Halbert
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4f538b6c09
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remove pressed() and get_states_into()
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2021-06-23 15:10:38 -04:00 |
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Dan Halbert
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7774b18895
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Add reset() to scanners. Clear .overflow on EventQueue.clear().
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2021-06-23 15:04:09 -04:00 |
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Dan Halbert
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acf90fbb43
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many renamings; add overflowed flag to EventQuque
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2021-06-23 09:57:15 -04:00 |
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Dan Halbert
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8c74b4a5f2
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fix some typos
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2021-06-21 17:47:12 -04:00 |
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Dan Halbert
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51c547a5b9
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add generic arg validation routines; add interval args to keypad
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2021-06-21 12:13:39 -04:00 |
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Dan Halbert
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a152bd3b72
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add .num_keys and .store_states() to Keys and KeyMatrix
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2021-06-17 12:02:54 -04:00 |
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Dan Halbert
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cd31136c30
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factor out keypad.EventQueue
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2021-06-16 15:55:54 -04:00 |
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Dan Halbert
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1803a6a71d
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both Keys and KeyMatrix work
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2021-06-15 11:15:09 -04:00 |
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Dan Halbert
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350652ee21
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Keys works; more testing to do
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2021-06-14 22:59:17 -04:00 |
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Dan Halbert
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32eec85230
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compiles
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2021-06-14 20:54:43 -04:00 |
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Dan Halbert
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627c426259
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wip
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2021-06-14 16:00:15 -04:00 |
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Dan Halbert
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c6e2237ac7
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fix non-longint builds
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2021-06-10 09:05:19 -04:00 |
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Dan Halbert
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01a8a95b2c
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fix signed/unsigned compilation problem
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2021-06-10 01:14:16 -04:00 |
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Dan Halbert
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d3d9e0a487
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add debouncing
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2021-06-10 00:07:23 -04:00 |
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Dan Halbert
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7d23206018
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Inital keypad work: Keys working: one pin per key
keypad.Buttons and keypad.State
Buttons -> Keys; further work
wip
wip
wip: compiles
about to try
keypad.Keys working
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2021-06-08 20:27:31 -04:00 |
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