This caused two problems when playing unsigned samples:
* When an even number of samples were present, it "worked" but only
every other sample was copied into the output, changing the waveform
* When an odd number of samples were present, the copy continued beyond
the end of the buffers and caused a hard fault
.. based on some tasks I found that caused stuttering:
# Test SD and printing
while True: os.listdir('.')
# Test bulk I/O
while True: len(open('somefile.wav', 'rb').read())
Each of these tasks *WAS* worse and I am improving them in a separate
PR by adding RUN_BACKGROUND_TASKS to them.
Testing performed: I used a Particle Xenon with a HDA1334 I2S DAC.
I played a variety of mono 16-bit samples at 11025 and 22050Hz nominal
bit rates. With this setup, all the 11025Hz samples sound good.
I tested play, pause, and loop functionality.
During some runs with 22050Hz samples, there were glitches. However,
these may have only occurred during runs where I had set breakpoints
and watchpoints in gdb.
I also tested with a MAX98357A I2S amplifier. On this device, everything
sounded "scratchy". I was powering it from 5V and the 5V rail seemed
steady, so I don't have an explanation for this. However, I haven't
tried it with a SAMD board.
So far, this supports only 16kHz and 16-bit samples with a fixed gain.
This is enough to support the basic functionality of e.g., sensing
ambient audio levels.