It improves readability of code and reduces the chance to make a mistake.
This patch also fixes a bug with nan-boxing builds by rounding up the
calculation of the new NSLOTS variable, giving the correct number of slots
(being 4) even if mp_obj_t is larger than the native machine size.
Allows to iterate over the following without allocating on the heap:
- tuple
- list
- string, bytes
- bytearray, array
- dict (not dict.keys, dict.values, dict.items)
- set, frozenset
Allows to call the following without heap memory:
- all, any, min, max, sum
TODO: still need to allocate stack memory in bytecode for iter_buf.
The internal map/set functions now use size_t exclusively for computing
addresses. size_t is enough to reach all of available memory when
computing addresses so is the right type to use. In particular, for
nanbox builds it saves quite a bit of code size and RAM compared to the
original use of mp_uint_t (which is 64-bits on nanbox builds).
Builtin functions with a fixed number of arguments (0, 1, 2 or 3) are
quite common. Before this patch the wrapper for such a function cost
3 machine words. After this patch it only takes 2, which can reduce the
code size by quite a bit (and pays off even more, the more functions are
added). It also makes function dispatch slightly more efficient in CPU
usage, and furthermore reduces stack usage for these cases. On x86 and
Thumb archs the dispatch functions are now tail-call optimised by the
compiler.
The bare-arm port has its code size increase by 76 bytes, but stmhal drops
by 904 bytes. Stack usage by these builtin functions is decreased by 48
bytes on Thumb2 archs.
In order to have more fine-grained control over how builtin functions are
constructed, the MP_DECLARE_CONST_FUN_OBJ macros are made more specific,
with suffix of _0, _1, _2, _3, _VAR, _VAR_BETEEN or _KW. These names now
match the MP_DEFINE_CONST_FUN_OBJ macros.
The machine_ptr_t type is long obsolete as the type of mp_obj_t is now
defined by the object representation, ie by MICROPY_OBJ_REPR. So just use
void* explicitly for the typedef of mp_obj_t.
If a port wants to use something different then they should define a new
object representation.
The C standard says that left-shifting a signed value (on the LHS of the
operator) is undefined. So we cast to an unsigned integer before the
shift. gcc does not issue a warning about this, but clang does.
They are sugar for marking function as generator, "yield from"
and pep492 python "semantically equivalents" respectively.
@dpgeorge was the original author of this patch, but @pohmelie made
changes to implement `async for` and `async with`.
The first argument to the type.make_new method is naturally a uPy type,
and all uses of this argument cast it directly to a pointer to a type
structure. So it makes sense to just have it a pointer to a type from
the very beginning (and a const pointer at that). This patch makes
such a change, and removes all unnecessary casting to/from mp_obj_t.
This patch changes the type signature of .make_new and .call object method
slots to use size_t for n_args and n_kw (was mp_uint_t. Makes code more
efficient when mp_uint_t is larger than a machine word. Doesn't affect
ports when size_t and mp_uint_t have the same size.
This allows to have single itertaor type for various internal iterator
types (save rodata space by not having repeating almost-empty type
structures). It works by looking "iternext" method stored in particular
object instance (should be first object field after "base").
To use, put the following in mpconfigport.h:
#define MICROPY_OBJ_REPR (MICROPY_OBJ_REPR_D)
#define MICROPY_FLOAT_IMPL (MICROPY_FLOAT_IMPL_DOUBLE)
typedef int64_t mp_int_t;
typedef uint64_t mp_uint_t;
#define UINT_FMT "%llu"
#define INT_FMT "%lld"
Currently does not work with native emitter enabled.
This allows the mp_obj_t type to be configured to something other than a
pointer-sized primitive type.
This patch also includes additional changes to allow the code to compile
when sizeof(mp_uint_t) != sizeof(void*), such as using size_t instead of
mp_uint_t, and various casts.
This patch adds/subtracts a constant from the 30-bit float representation
so that str/qstr representations are favoured: they now have all the high
bits set to zero. This makes encoding/decoding qstr strings more
efficient (and they are used more often than floats, which are now
slightly less efficient to encode/decode).
Saves about 300 bytes of code space on Thumb 2 arch.
This new object representation puts floats into the object word instead
of on the heap, at the expense of reducing their precision to 30 bits.
It only makes sense when the word size is 32-bits.