Commit Graph

14 Commits

Author SHA1 Message Date
Scott Shawcroft 16c8dad078
Fix Pallete cache for grayscale and tricolor epd 2023-03-22 11:54:43 -07:00
Scott Shawcroft 931c7c1c51
Add Bangle.js 2, JDI memory displays and ACeP epd
This 2-in-1 PR started with the goal of support the Bangle.js 2
smartwatch with *no USB*.
* Adds "secure" DFU build support with a committed private key.
* Adds 3-bit color support with one dummy bit for the JDI memory display
* Allows nrf boards to have a board_background_task() run in RUN_BACKGROUND_TASK.
  This is needed because the Bangle.js 2 uses the watchdog to reset.
* Renamed port_background_task() to port_background_tick() to indicate it
  runs on tick, not RUN_BACKGROUND_TASK.
* Marks serial connected when the display terminal is inited. This means
  that safe mode messages show up on the display.

ACep, 7-color epaper displays also pack 3 bits in 4. So, I added that
support as well.
* Adds 3-bit ACeP color support for 7-color e-paper displays. (Not
  watch related but similar due to color depth.)
* Allows a refresh sequence instead of a single int command. The 7" ACeP
  display requires a data byte for refresh.
* Adds optional delay after resetting the display. The ACeP displays
  need this. (Probably to load LUTs from flash.)
* Adds a cleaning phase for ACeP displays before the real refresh.

For both:
* Add dither support to Palette.
* Palette no longer converts colors when set. Instead, it caches
  converted colors at each index.
* ColorConverter now caches the last converted color. It should make
  conversions faster for repeated colors (not dithering.)
2023-02-15 15:03:40 -08:00
Jeff Epler 9df8f235b1 OnDiskBitmap: INCOMPATIBLE CHANGE: Allow them to use palettes
Before, when an OnDiskBitmap was a paletted bitmap type, the palette
was internal to the OnDiskBitmap, and it internally performed the palette
conversion itself.  When using with a tilegrid, a ColorConverter() object
always had to be passed.

Now, an OnDiskBitmap has a "pixel_shader" property.  If the bitmap is
a paletted bitmap type, it is a (modifiable) Palette object.  Otherwise,
it is a ColorConverter() object as before. This allows palette effects
to be applied to paletted OnDiskBitmaps.

Code that used to say:
```python
face = displayio.TileGrid(odb, pixel_shader=displayio.ColorConverter())
```
must be updated to say:
```python
face = displayio.TileGrid(odb, pixel_shader=odb.pixel_shader)
```

Compatible code for 6.x and 7.x can say
```python
face = displayio.TileGrid(odb, pixel_shader=getattr(odb, 'pixel_shader', ColorConverter())
```
2021-05-28 10:53:21 -05:00
microDev a52eb88031
run code formatting script 2021-03-15 19:27:36 +05:30
Scott Shawcroft 0d1649880f
Add grayscale EInk support 2020-10-26 16:59:59 -07:00
Jeff Epler 09dc46a984 Add Protomatter and FramebufferDisplay 2020-04-14 18:24:54 -05:00
Matthew Newberg d87bfaf480 Add random dithering to ColorConverter 2019-08-31 22:07:09 -04:00
Scott Shawcroft 70680d5b22
EPaper displays work mostly. 2019-08-22 14:08:33 -07:00
Scott Shawcroft af8cfbedfb
Add knobs for SSD1322 and two fixes.
* Fix terminal clear after first successful code.py run.
* Fix transmitting too many bytes for column constraint with single
  byte bounds.
2019-07-25 15:41:12 -07:00
Scott Shawcroft 1d1b8703b6
Review feedback including NO_BRIGHTNESS_COMMAND macro 2019-07-19 16:11:13 -07:00
Scott Shawcroft 6797ec6ed3
Add support for grayscale displays that are < 8 bit depth.
This also improves Palette so it stores the original RGB888 colors.

Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly
useful for the SSD1306.

Fixes #1828. Fixes #1956
2019-07-19 16:06:11 -07:00
Radomir Dopieralski f5cfd6e1f1 Make displayio.Palette support more than 255 colors
Fix #1671
2019-03-20 20:36:05 +01:00
Scott Shawcroft 1683eb913d
Minor tweaks based on feedback 2018-09-06 14:49:49 -07:00
Scott Shawcroft 6697544cdf
Introduce displayio to render graphics to displays.
It's designed to minimize RAM footprint by using Sprites to
represent objects on the screen. The object model also facilitates
partial screen updating which reduces the bandwidth needed to display.

This is all handled in C. Python simply manipulates the objects with
the ability to synchronize to frame timing.
2018-08-31 12:31:52 -07:00