Commit Graph

13 Commits

Author SHA1 Message Date
Taku Fukada
d356581651 Fix several type hints 2020-07-27 18:05:13 +09:00
Taku Fukada
54a342a7f5 Add and correct some type hints 2020-07-24 18:20:03 +09:00
dherrada
d0d949cd24 Made every init return None 2020-07-03 14:23:34 -04:00
dherrada
783cc4de39 Added type hints to displayio 2020-07-03 10:05:14 -04:00
Scott Shawcroft
4e8de3c554
Swap sphinx to autoapi and the inline stubs 2020-05-12 17:28:24 -07:00
dherrada
2ebe3035df
Did board, digitalio, displayio 2020-05-07 10:54:09 -04:00
Melissa LeBlanc-Williams
33774e790c Updated OnDiskBitmap RTD example for 5.x 2020-02-14 10:23:23 -08:00
Scott Shawcroft
17c8356b8c
Add connection interval and debugging
This also sets TinyUSB to master and to not include its submodules.

It also fixes an old displayio example comment and retries gattc
reads.
2019-12-04 14:39:02 -08:00
Bryan Siepert
945550f4bd Fixed the OnDiskBitmap example to reflect code changes 2019-03-02 09:12:40 -08:00
Scott Shawcroft
c17f147be9
A variety of displayio improvements
This changes a number of things in displayio:
* Introduces BuiltinFont and Glyph so the built in font can be used by libraries. For boards with
  a font it is available as board.TERMINAL_FONT. Fixes #1172
* Remove _load_row from Bitmap in favor of bitmap[] access. Index can be x/y tuple or overall index. Fixes #1191
* Add width and height properties to Bitmap.
* Add insert and [] access to Group. Fixes #1518
* Add index param to pop on Group.
* Terminal no longer takes unicode character info. It takes a BuiltinFont instead.
* Fix Terminal's handling of [###D vt100 commands used when up arrowing into repl history.
* Add x and y positions to Group plus scale as well.
* Add bitmap accessor for BuiltinFont
2019-02-11 20:55:05 -08:00
Bryan Siepert
ab2ad7ba45 adding height and width to OnDiskBitmap for #1460 2019-01-20 22:33:22 -08:00
Scott Shawcroft
747f2cfe26
Add subclass support to displayio.
Also, swap make_news to accept a kwarg map and refine param checking.

Fixes #1237
2019-01-14 17:29:19 -08:00
Scott Shawcroft
f21cf15c38
Add OnDiskBitmap which loads pixel data straight from disk.
Also, renamed Sprite's palette to pixel_shader so it can be
anything that produces colors based on values (including color values).
Added a ColorConverter that converts RGB888 (found in bitmaps) to
RGB565 for the display.

Fixes #1182
2018-09-12 15:25:59 -07:00