now works with all vector shapes, even those with internal reference locations
that are negative. All shape locations are anchored to their 0,0 but they can
display pixels from negative coordinates if the shape's location on the screen
would have room for it.
* add heuristic to avoid drawing area unnecessarily
* fix Polygon.points
* fix transpose
* fix mirror x and y
Known broken:
Polygon with negative Y coordinates does not work right.
* Removes VectorShape from user python interactions
* Re-integrates vectorio with displayio behind draw protocol implementations
* Implements draw protocol with VectorShape
* Composes VectorShape behaviors into Rectangle, Circle and Polygon
* Fixes terrible pixel garbage being left behind
* Improves redraw performance (heuristically) by tracking dirty area separately from current area.
Known Issues:
It does not work with transposed views.
This is a breaking change with previous palette semantic with respect to python code that uses vectorio.
Displayio has breaking changes in cpy 7 for Group's removal of max_size parameter so this is as good a
time as any to break everything.
Currently:
To color vectorio shapes correctly you have to pass in a palette with length 2. Palette[0] must be set transparent and palette[1] must be the color you want.
New:
To color vectorio shapes correctly you pass in a palette with length >= 1. Palette[0] will be the color of the shape.
Also improves pixels per second when skipping areas that aren't covered by the shape.
On ESP ctrl-c during fake sleep will now stop the sleep. A crash
on real deep sleep is now fixed as well. (Exception string saving
was crashing on reading the deep sleep exception.) Fixes#4010
This also fixes nRF fake sleep after the first time. The internal
variable wasn't being reset early enough. Fixes#4869
@dhalbert noticed that if a fork was called `micropython`, the
existing check could fail during CI because it will be cloned into a
directory also called `micropython`.
Instead of hardcoding a range of strings that are OK as top directories,
find the location of the top directory relative to the script.
This will be conflicty after #5069 is merged, but it should be easy to
fix.
Passing in a PWMOut still works but is deprecated. It will be
removed in CircuitPython 8.0.0
This also switches STM32 timer indices and channel indices to
0-based in our pin data rather than `- 1` everywhere. The latter is
more bug prone.
Most of the way for #3264
Tested on Metro M0, Metro M4, Feather S2, Feather nRF52840, Feather
STM32F4 and Arduino RP2040.