Commit Graph

12 Commits

Author SHA1 Message Date
Jeff Epler
774f6ac6ab
Switch to using MP_ERROR_TEXT instead of translate, globally 2023-10-30 09:49:06 +01:00
Dan Halbert
a01dec1df9 message consolidation and more use of validators 2022-05-19 15:38:37 -04:00
foamyguy
fe8b9728e7 color index for vectorio shapes. 2022-03-19 11:30:37 -05:00
foamyguy
90fadc58fd implement color_number argument for vectorio.Rectangle 2022-03-18 18:28:29 -05:00
Kenny
17b53c7ebe vectorio: Add width and height properties to rectangle
Closes: https://github.com/adafruit/circuitpython/issues/5695
2021-12-12 19:50:00 -08:00
Jeff Epler
621953c960
Additional missing-prototypes fixes
I think this correctly enables missing-prototypes in atmel-samd
and raspberrypi ports.
2021-11-10 10:55:53 -06:00
Kenny
8c22993e28 fix linter 2021-08-02 20:38:37 -07:00
Kenny
8607cdd783 vectorio: add draw protocol
* Removes VectorShape from user python interactions
* Re-integrates vectorio with displayio behind draw protocol implementations
* Implements draw protocol with VectorShape
* Composes VectorShape behaviors into Rectangle, Circle and Polygon
* Fixes terrible pixel garbage being left behind
* Improves redraw performance (heuristically) by tracking dirty area separately from current area.

Known Issues:
It does not work with transposed views.
2021-08-02 20:19:54 -07:00
Kevin Matocha
3785eb7779 correct rectangle size dimensions 2021-03-25 09:36:40 -05:00
Diego Elio Pettenò
dd5d7c86d2 Fix up end of file and trailing whitespace.
This can be enforced by pre-commit, but correct it separately to make it easier to review.
2020-06-03 10:56:35 +01:00
warriorofwire
32f85f7a44 vectorio: fix up Rectangle
* Fix drawing 1 pixel too large
* Need to pad dirty area to ensure removed shapes are fully removed
2020-05-10 16:21:07 -07:00
warriorofwire
206d0e598a Add vectorio: for drawing shapes
vectorio builds on m4 express feather

Concrete shapes are composed into a VectorShape which is put into a displayio Group for display.

VectorShape provides transpose and x/y positioning for shape implementations.

Included Shapes:

* Circle
  - A radius; Circle is positioned at its axis in the VectorShape.
  - You can freely modify the radius to grow and shrink the circle in-place.

* Polygon
  - An ordered list of points.
  - Beteween each successive point an edge is inferred.  A final edge closing the shape is inferred between the last
    point and the first point.
  - You can modify the points in a Polygon.  The points' coordinate system is relative to (0, 0) so if you'd like a
      top-center justified 10x20 rectangle you can do points [(-5, 0), (5, 0), (5, 20), (0, 20)] and your VectorShape
      x and y properties will position the rectangle relative to its top center point

* Rectangle
  A width and a height.
2020-05-09 15:38:22 -07:00