Added type hints to gamepad
This commit is contained in:
parent
51841447be
commit
ff8604bb82
@ -70,7 +70,7 @@
|
||||
//| time.sleep(0.1)"""
|
||||
//|
|
||||
|
||||
//| def __init__(self, b1: Any, b2: Any, b3: Any, b4: Any, b5: Any, b6: Any, b7: Any, b8: Any):
|
||||
//| def __init__(self, b1: DigialInOut, b2: DigialInOut, b3: DigialInOut, b4: DigialInOut, b5: DigialInOut, b6: DigialInOut, b7: DigialInOut, b8: DigialInOut):
|
||||
//| """Initializes button scanning routines.
|
||||
//|
|
||||
//| The ``b1``-``b8`` parameters are ``DigitalInOut`` objects, which
|
||||
@ -114,7 +114,7 @@ STATIC mp_obj_t gamepad_make_new(const mp_obj_type_t *type, size_t n_args,
|
||||
return MP_OBJ_FROM_PTR(gamepad_singleton);
|
||||
}
|
||||
|
||||
//| def get_pressed(self) -> Any:
|
||||
//| def get_pressed(self) -> int:
|
||||
//| """Get the status of buttons pressed since the last call and clear it.
|
||||
//|
|
||||
//| Returns an 8-bit number, with bits that correspond to buttons,
|
||||
@ -133,7 +133,7 @@ STATIC mp_obj_t gamepad_get_pressed(mp_obj_t self_in) {
|
||||
MP_DEFINE_CONST_FUN_OBJ_1(gamepad_get_pressed_obj, gamepad_get_pressed);
|
||||
|
||||
|
||||
//| def deinit(self) -> Any:
|
||||
//| def deinit(self) -> None:
|
||||
//| """Disable button scanning."""
|
||||
//| ...
|
||||
//|
|
||||
|
Loading…
x
Reference in New Issue
Block a user