Merge pull request #733 from pewpew-game/gamepad-pull
Respect pin's pull in gamepad
This commit is contained in:
commit
fc9340ca17
|
@ -31,6 +31,7 @@
|
|||
|
||||
#include "shared-bindings/digitalio/Pull.h"
|
||||
#include "shared-bindings/digitalio/DigitalInOut.h"
|
||||
#include "shared-bindings/util.h"
|
||||
|
||||
|
||||
void gamepad_init(size_t n_pins, const mp_obj_t* pins) {
|
||||
|
@ -39,8 +40,13 @@ void gamepad_init(size_t n_pins, const mp_obj_t* pins) {
|
|||
}
|
||||
for (size_t i=0; i<n_pins; ++i) {
|
||||
digitalio_digitalinout_obj_t *pin = MP_OBJ_TO_PTR(pins[i]);
|
||||
raise_error_if_deinited(common_hal_digitalio_digitalinout_deinited(pin));
|
||||
digitalio_direction_t direction = common_hal_digitalio_digitalinout_get_direction(pin);
|
||||
digitalio_pull_t pull = common_hal_digitalio_digitalinout_get_pull(pin);
|
||||
if (direction != DIRECTION_INPUT || pull == PULL_NONE) {
|
||||
common_hal_digitalio_digitalinout_switch_to_input(pin, PULL_UP);
|
||||
}
|
||||
gamepad_singleton->pins[i] = pin;
|
||||
common_hal_digitalio_digitalinout_switch_to_input(pin, PULL_UP);
|
||||
}
|
||||
gamepad_singleton->last = 0;
|
||||
}
|
||||
|
|
|
@ -42,8 +42,10 @@ void gamepad_tick(void) {
|
|||
if (!pin) {
|
||||
break;
|
||||
}
|
||||
if (!common_hal_digitalio_digitalinout_get_value(pin)) {
|
||||
gamepad_current |= 1<<i;
|
||||
digitalio_pull_t pull = common_hal_digitalio_digitalinout_get_pull(pin);
|
||||
bool value = common_hal_digitalio_digitalinout_get_value(pin);
|
||||
if ((pull == PULL_UP && !value) || (pull == PULL_DOWN && value)) {
|
||||
gamepad_current |= 1 << i;
|
||||
}
|
||||
}
|
||||
gamepad_singleton->pressed |= gamepad_singleton->last & gamepad_current;
|
||||
|
|
Loading…
Reference in New Issue