From f101ff60c505f5ddcdd69cfd1f58e83c4676eb46 Mon Sep 17 00:00:00 2001 From: James Bowman Date: Fri, 7 Feb 2020 17:10:19 -0800 Subject: [PATCH] Move _eve module declarations into shared-bindings header --- shared-bindings/_eve/__init__.c | 3 +- shared-bindings/_eve/__init__.h | 84 +++++++++++++++++++++++++++++++++ shared-module/_eve/__init__.h | 54 --------------------- 3 files changed, 86 insertions(+), 55 deletions(-) create mode 100644 shared-bindings/_eve/__init__.h diff --git a/shared-bindings/_eve/__init__.c b/shared-bindings/_eve/__init__.c index b398c0a5dd..d3076afbfa 100644 --- a/shared-bindings/_eve/__init__.c +++ b/shared-bindings/_eve/__init__.c @@ -3,7 +3,7 @@ * * The MIT License (MIT) * - * Copyright (c) 2020 James Bowman + * Copyright (c) 2020 James Bowman for Excamera Labs * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal @@ -32,6 +32,7 @@ #include "py/binary.h" #include "shared-module/_eve/__init__.h" +#include "shared-bindings/_eve/__init__.h" //| :mod:`_eve` --- low-level BridgeTek EVE bindings //| ================================================ diff --git a/shared-bindings/_eve/__init__.h b/shared-bindings/_eve/__init__.h new file mode 100644 index 0000000000..6287fb606a --- /dev/null +++ b/shared-bindings/_eve/__init__.h @@ -0,0 +1,84 @@ +/* + * This file is part of the Micro Python project, http://micropython.org/ + * + * The MIT License (MIT) + * + * Copyright (c) 2020 James Bowman for Excamera Labs + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef MICROPY_INCLUDED_SHARED_BINDINGS__EVE___INIT___H +#define MICROPY_INCLUDED_SHARED_BINDINGS__EVE___INIT___H + +void common_hal__eve_flush(common_hal__eve_t *eve); +void common_hal__eve_add(common_hal__eve_t *eve, size_t len, void *buf); +void common_hal__eve_Vertex2f(common_hal__eve_t *eve, mp_float_t x, mp_float_t y); + +void common_hal__eve_AlphaFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref); +void common_hal__eve_Begin(common_hal__eve_t *eve, uint32_t prim); +void common_hal__eve_BitmapExtFormat(common_hal__eve_t *eve, uint32_t fmt); +void common_hal__eve_BitmapHandle(common_hal__eve_t *eve, uint32_t handle); +void common_hal__eve_BitmapLayoutH(common_hal__eve_t *eve, uint32_t linestride, uint32_t height); +void common_hal__eve_BitmapLayout(common_hal__eve_t *eve, uint32_t format, uint32_t linestride, uint32_t height); +void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_t height); +void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height); +void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr); +void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); +void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p); +void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p); +void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p); +void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p); +void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p); +void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p); +void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst); +void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest); +void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell); +void common_hal__eve_ClearColorA(common_hal__eve_t *eve, uint32_t alpha); +void common_hal__eve_ClearColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); +void common_hal__eve_Clear(common_hal__eve_t *eve, uint32_t c, uint32_t s, uint32_t t); +void common_hal__eve_ClearStencil(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_ClearTag(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_ColorA(common_hal__eve_t *eve, uint32_t alpha); +void common_hal__eve_ColorMask(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); +void common_hal__eve_ColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); +void common_hal__eve_Display(common_hal__eve_t *eve); +void common_hal__eve_End(common_hal__eve_t *eve); +void common_hal__eve_Jump(common_hal__eve_t *eve, uint32_t dest); +void common_hal__eve_LineWidth(common_hal__eve_t *eve, uint32_t width); +void common_hal__eve_Macro(common_hal__eve_t *eve, uint32_t m); +void common_hal__eve_Nop(common_hal__eve_t *eve); +void common_hal__eve_PaletteSource(common_hal__eve_t *eve, uint32_t addr); +void common_hal__eve_PointSize(common_hal__eve_t *eve, uint32_t size); +void common_hal__eve_RestoreContext(common_hal__eve_t *eve); +void common_hal__eve_Return(common_hal__eve_t *eve); +void common_hal__eve_SaveContext(common_hal__eve_t *eve); +void common_hal__eve_ScissorSize(common_hal__eve_t *eve, uint32_t width, uint32_t height); +void common_hal__eve_ScissorXY(common_hal__eve_t *eve, uint32_t x, uint32_t y); +void common_hal__eve_StencilFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref, uint32_t mask); +void common_hal__eve_StencilMask(common_hal__eve_t *eve, uint32_t mask); +void common_hal__eve_StencilOp(common_hal__eve_t *eve, uint32_t sfail, uint32_t spass); +void common_hal__eve_TagMask(common_hal__eve_t *eve, uint32_t mask); +void common_hal__eve_Tag(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_VertexTranslateX(common_hal__eve_t *eve, uint32_t x); +void common_hal__eve_VertexTranslateY(common_hal__eve_t *eve, uint32_t y); +void common_hal__eve_VertexFormat(common_hal__eve_t *eve, uint32_t frac); +void common_hal__eve_Vertex2ii(common_hal__eve_t *eve, uint32_t x, uint32_t y, uint32_t handle, uint32_t cell); + +#endif // MICROPY_INCLUDED_SHARED_BINDINGS__EVE___INIT___H diff --git a/shared-module/_eve/__init__.h b/shared-module/_eve/__init__.h index f2fd7a9438..5217d860ab 100644 --- a/shared-module/_eve/__init__.h +++ b/shared-module/_eve/__init__.h @@ -34,58 +34,4 @@ typedef struct _common_hal__eve_t { uint8_t buf[512]; // Command buffer } common_hal__eve_t; -void common_hal__eve_flush(common_hal__eve_t *eve); -void common_hal__eve_add(common_hal__eve_t *eve, size_t len, void *buf); -void common_hal__eve_Vertex2f(common_hal__eve_t *eve, mp_float_t x, mp_float_t y); - -void common_hal__eve_AlphaFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref); -void common_hal__eve_Begin(common_hal__eve_t *eve, uint32_t prim); -void common_hal__eve_BitmapExtFormat(common_hal__eve_t *eve, uint32_t fmt); -void common_hal__eve_BitmapHandle(common_hal__eve_t *eve, uint32_t handle); -void common_hal__eve_BitmapLayoutH(common_hal__eve_t *eve, uint32_t linestride, uint32_t height); -void common_hal__eve_BitmapLayout(common_hal__eve_t *eve, uint32_t format, uint32_t linestride, uint32_t height); -void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_t height); -void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height); -void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr); -void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); -void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p); -void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p); -void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p); -void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p); -void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p); -void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p); -void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst); -void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest); -void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell); -void common_hal__eve_ClearColorA(common_hal__eve_t *eve, uint32_t alpha); -void common_hal__eve_ClearColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); -void common_hal__eve_Clear(common_hal__eve_t *eve, uint32_t c, uint32_t s, uint32_t t); -void common_hal__eve_ClearStencil(common_hal__eve_t *eve, uint32_t s); -void common_hal__eve_ClearTag(common_hal__eve_t *eve, uint32_t s); -void common_hal__eve_ColorA(common_hal__eve_t *eve, uint32_t alpha); -void common_hal__eve_ColorMask(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); -void common_hal__eve_ColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); -void common_hal__eve_Display(common_hal__eve_t *eve); -void common_hal__eve_End(common_hal__eve_t *eve); -void common_hal__eve_Jump(common_hal__eve_t *eve, uint32_t dest); -void common_hal__eve_LineWidth(common_hal__eve_t *eve, uint32_t width); -void common_hal__eve_Macro(common_hal__eve_t *eve, uint32_t m); -void common_hal__eve_Nop(common_hal__eve_t *eve); -void common_hal__eve_PaletteSource(common_hal__eve_t *eve, uint32_t addr); -void common_hal__eve_PointSize(common_hal__eve_t *eve, uint32_t size); -void common_hal__eve_RestoreContext(common_hal__eve_t *eve); -void common_hal__eve_Return(common_hal__eve_t *eve); -void common_hal__eve_SaveContext(common_hal__eve_t *eve); -void common_hal__eve_ScissorSize(common_hal__eve_t *eve, uint32_t width, uint32_t height); -void common_hal__eve_ScissorXY(common_hal__eve_t *eve, uint32_t x, uint32_t y); -void common_hal__eve_StencilFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref, uint32_t mask); -void common_hal__eve_StencilMask(common_hal__eve_t *eve, uint32_t mask); -void common_hal__eve_StencilOp(common_hal__eve_t *eve, uint32_t sfail, uint32_t spass); -void common_hal__eve_TagMask(common_hal__eve_t *eve, uint32_t mask); -void common_hal__eve_Tag(common_hal__eve_t *eve, uint32_t s); -void common_hal__eve_VertexTranslateX(common_hal__eve_t *eve, uint32_t x); -void common_hal__eve_VertexTranslateY(common_hal__eve_t *eve, uint32_t y); -void common_hal__eve_VertexFormat(common_hal__eve_t *eve, uint32_t frac); -void common_hal__eve_Vertex2ii(common_hal__eve_t *eve, uint32_t x, uint32_t y, uint32_t handle, uint32_t cell); - #endif // MICROPY_INCLUDED_SHARED_MODULE__EVE___INIT___H