Merge pull request #2756 from caternuson/bitmap_fill
Add fill method to displayio.Bitmap
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e063b066f0
@ -178,9 +178,28 @@ STATIC mp_obj_t bitmap_subscr(mp_obj_t self_in, mp_obj_t index_obj, mp_obj_t val
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return mp_const_none;
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}
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//| .. method:: fill(value)
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//|
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//| Fills the bitmap with the supplied palette index value.
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//|
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STATIC mp_obj_t displayio_bitmap_obj_fill(mp_obj_t self_in, mp_obj_t value_obj) {
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displayio_bitmap_t *self = MP_OBJ_TO_PTR(self_in);
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mp_int_t value = mp_obj_get_int(value_obj);
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if (value >= 1 << common_hal_displayio_bitmap_get_bits_per_value(self)) {
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mp_raise_ValueError(translate("pixel value requires too many bits"));
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}
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common_hal_displayio_bitmap_fill(self, value);
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return mp_const_none;
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_bitmap_fill_obj, displayio_bitmap_obj_fill);
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STATIC const mp_rom_map_elem_t displayio_bitmap_locals_dict_table[] = {
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{ MP_ROM_QSTR(MP_QSTR_height), MP_ROM_PTR(&displayio_bitmap_height_obj) },
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{ MP_ROM_QSTR(MP_QSTR_width), MP_ROM_PTR(&displayio_bitmap_width_obj) },
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{ MP_ROM_QSTR(MP_QSTR_fill), MP_ROM_PTR(&displayio_bitmap_fill_obj) },
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};
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STATIC MP_DEFINE_CONST_DICT(displayio_bitmap_locals_dict, displayio_bitmap_locals_dict_table);
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@ -41,5 +41,6 @@ uint16_t common_hal_displayio_bitmap_get_width(displayio_bitmap_t *self);
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uint32_t common_hal_displayio_bitmap_get_bits_per_value(displayio_bitmap_t *self);
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void common_hal_displayio_bitmap_set_pixel(displayio_bitmap_t *bitmap, int16_t x, int16_t y, uint32_t value);
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uint32_t common_hal_displayio_bitmap_get_pixel(displayio_bitmap_t *bitmap, int16_t x, int16_t y);
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void common_hal_displayio_bitmap_fill(displayio_bitmap_t *bitmap, uint32_t value);
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#endif // MICROPY_INCLUDED_SHARED_BINDINGS_DISPLAYIO_BITMAP_H
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@ -162,3 +162,24 @@ void displayio_bitmap_finish_refresh(displayio_bitmap_t *self) {
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self->dirty_area.x1 = 0;
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self->dirty_area.x2 = 0;
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}
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void common_hal_displayio_bitmap_fill(displayio_bitmap_t *self, uint32_t value) {
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if (self->read_only) {
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mp_raise_RuntimeError(translate("Read-only object"));
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}
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// Update the dirty area.
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self->dirty_area.x1 = 0;
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self->dirty_area.x2 = self->width;
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self->dirty_area.y1 = 0;
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self->dirty_area.y2 = self->height;
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// build the packed word
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uint32_t word = 0;
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for (uint8_t i=0; i<32 / self->bits_per_value; i++) {
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word |= (value & self->bitmask) << (32 - ((i+1)*self->bits_per_value));
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}
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// copy it in
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for (uint32_t i=0; i<self->stride * self->height; i++) {
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self->data[i] = word;
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}
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}
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