Merge pull request #392 from tannewt/slice_assign
atmel-samd: Turn on slice assignment in all builds.
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dc3f13d13f
@ -43,6 +43,7 @@
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#define MICROPY_PY_BUILTINS_SET (1)
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#define MICROPY_PY_BUILTINS_SET (1)
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#define MICROPY_PY_BUILTINS_SLICE (1)
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#define MICROPY_PY_BUILTINS_SLICE (1)
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#define MICROPY_PY_BUILTINS_SLICE_ATTRS (1)
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#define MICROPY_PY_BUILTINS_SLICE_ATTRS (1)
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#define MICROPY_PY_ARRAY_SLICE_ASSIGN (1)
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#define MICROPY_PY_BUILTINS_PROPERTY (1)
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#define MICROPY_PY_BUILTINS_PROPERTY (1)
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#define MICROPY_PY_BUILTINS_MIN_MAX (1)
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#define MICROPY_PY_BUILTINS_MIN_MAX (1)
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#define MICROPY_PY___FILE__ (1)
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#define MICROPY_PY___FILE__ (1)
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@ -186,7 +187,6 @@ extern const struct _mp_obj_module_t usb_hid_module;
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#define MICROPY_BUILTIN_METHOD_CHECK_SELF_ARG (1)
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#define MICROPY_BUILTIN_METHOD_CHECK_SELF_ARG (1)
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#define MICROPY_PY_ALL_SPECIAL_METHODS (1)
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#define MICROPY_PY_ALL_SPECIAL_METHODS (1)
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#define MICROPY_PY_ARRAY_SLICE_ASSIGN (1)
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#define MICROPY_PY_SYS_MAXSIZE (1)
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#define MICROPY_PY_SYS_MAXSIZE (1)
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#define MICROPY_CPYTHON_COMPAT (1)
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#define MICROPY_CPYTHON_COMPAT (1)
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// Scan gamepad every 32ms
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// Scan gamepad every 32ms
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