we should use native rotation, and tweak madctl (not done yet)
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@ -74,7 +74,7 @@ uint8_t display_init_sequence[] = {
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0x11, 0x1d, 0x23, 0x35, 0x41, 0x4b, 0x4b, 0x42, 0x3A,
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0x11, 0x1d, 0x23, 0x35, 0x41, 0x4b, 0x4b, 0x42, 0x3A,
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0x27, 0x1B, 0x08, 0x09, 0x03, 0x00, 0x01,
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0x27, 0x1B, 0x08, 0x09, 0x03, 0x00, 0x01,
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0x3a, 1, 0x55,
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0x3a, 1, 0x55,
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0x36, 1, 0x00,
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0x36, 1, 0xA8,
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0x11, DELAY, 150/5, // Exit Sleep, then delay 150 ms
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0x11, DELAY, 150/5, // Exit Sleep, then delay 150 ms
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0x29, DELAY, 50/5
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0x29, DELAY, 50/5
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};
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};
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@ -98,7 +98,7 @@ void board_init(void) {
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320, // Height
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320, // Height
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0, // column start
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0, // column start
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0, // row start
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0, // row start
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270, // rotation
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0, // rotation
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16, // Color depth
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16, // Color depth
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false, // grayscale
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false, // grayscale
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false, // pixels_in_byte_share_row (unused for depths > 8)
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false, // pixels_in_byte_share_row (unused for depths > 8)
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