Merge remote-tracking branch 'origin/main'

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Hosted Weblate 2022-05-25 19:58:23 +02:00
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20 changed files with 3 additions and 483 deletions

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@ -79,8 +79,6 @@ as a natural "TODO" list. An example minimal build list is shown below:
# any port once their prerequisites in common-hal are complete. # any port once their prerequisites in common-hal are complete.
# Requires DigitalIO: # Requires DigitalIO:
CIRCUITPY_BITBANGIO = 0 CIRCUITPY_BITBANGIO = 0
# Requires DigitalIO
CIRCUITPY_GAMEPADSHIFT = 0
# Requires neopixel_write or SPI (dotstar) # Requires neopixel_write or SPI (dotstar)
CIRCUITPY_PIXELBUF = 0 CIRCUITPY_PIXELBUF = 0
# Requires OS # Requires OS

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@ -80,10 +80,6 @@ shared-bindings/framebufferio/FramebufferDisplay.rst shared-bindings/framebuffer
shared-bindings/framebufferio/__init__.rst shared-bindings/framebufferio/ shared-bindings/framebufferio/__init__.rst shared-bindings/framebufferio/
shared-bindings/frequencyio/FrequencyIn.rst shared-bindings/frequencyio/#frequencyio.FrequencyIn shared-bindings/frequencyio/FrequencyIn.rst shared-bindings/frequencyio/#frequencyio.FrequencyIn
shared-bindings/frequencyio/__init__.rst shared-bindings/frequencyio/ shared-bindings/frequencyio/__init__.rst shared-bindings/frequencyio/
shared-bindings/gamepad/GamePad.rst shared-bindings/gamepad/#gamepad.GamePad
shared-bindings/gamepad/__init__.rst shared-bindings/gamepad/
shared-bindings/gamepadshift/GamePadShift.rst shared-bindings/gamepadshift/#gamepadshift.GamePadShift
shared-bindings/gamepadshift/__init__.rst shared-bindings/gamepadshift/
shared-bindings/gnss/__init__.rst shared-bindings/gnss/ shared-bindings/gnss/__init__.rst shared-bindings/gnss/
shared-bindings/i2cperipheral/__init__.rst shared-bindings/i2cperipheral/ shared-bindings/i2cperipheral/__init__.rst shared-bindings/i2cperipheral/
shared-bindings/i2csecondary/__init__.rst shared-bindings/i2csecondary/ shared-bindings/i2csecondary/__init__.rst shared-bindings/i2csecondary/

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@ -10,4 +10,4 @@ QSPI_FLASH_FILESYSTEM = 1
EXTERNAL_FLASH_DEVICES = GD25Q16C EXTERNAL_FLASH_DEVICES = GD25Q16C
LONGINT_IMPL = MPZ LONGINT_IMPL = MPZ
CIRCUITPY_GAMEPADSHIFT = 1 CIRCUITPY_KEYPAD = 1

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@ -12,8 +12,8 @@ LONGINT_IMPL = MPZ
CIRCUITPY_AESIO = 0 CIRCUITPY_AESIO = 0
CIRCUITPY_FRAMEBUFFERIO = 0 CIRCUITPY_FRAMEBUFFERIO = 0
CIRCUITPY_GAMEPADSHIFT = 1
CIRCUITPY_GIFIO = 0 CIRCUITPY_GIFIO = 0
CIRCUITPY_KEYPAD = 1
CIRCUITPY_STAGE = 1 CIRCUITPY_STAGE = 1
FROZEN_MPY_DIRS += $(TOP)/frozen/circuitpython-stage/pybadge FROZEN_MPY_DIRS += $(TOP)/frozen/circuitpython-stage/pybadge

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@ -12,8 +12,8 @@ LONGINT_IMPL = MPZ
CIRCUITPY_AESIO = 0 CIRCUITPY_AESIO = 0
CIRCUITPY_FRAMEBUFFERIO = 0 CIRCUITPY_FRAMEBUFFERIO = 0
CIRCUITPY_GAMEPADSHIFT = 1
CIRCUITPY_GIFIO = 0 CIRCUITPY_GIFIO = 0
CIRCUITPY_KEYPAD = 1
CIRCUITPY_STAGE = 1 CIRCUITPY_STAGE = 1
FROZEN_MPY_DIRS += $(TOP)/frozen/circuitpython-stage/pygamer FROZEN_MPY_DIRS += $(TOP)/frozen/circuitpython-stage/pygamer

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@ -122,9 +122,6 @@
#include "tusb.h" #include "tusb.h"
#if CIRCUITPY_GAMEPADSHIFT
#include "shared-module/gamepadshift/__init__.h"
#endif
#if CIRCUITPY_PEW #if CIRCUITPY_PEW
#include "common-hal/_pew/PewPew.h" #include "common-hal/_pew/PewPew.h"
#endif #endif
@ -428,9 +425,6 @@ void reset_port(void) {
reset_gclks(); reset_gclks();
#if CIRCUITPY_GAMEPADSHIFT
gamepadshift_reset();
#endif
#if CIRCUITPY_PEW #if CIRCUITPY_PEW
pew_reset(); pew_reset();
#endif #endif

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@ -46,9 +46,6 @@
#include "supervisor/background_callback.h" #include "supervisor/background_callback.h"
#if CIRCUITPY_GAMEPADSHIFT
#include "shared-module/gamepadshift/__init__.h"
#endif
#if CIRCUITPY_PEW #if CIRCUITPY_PEW
#include "shared-module/_pew/PewPew.h" #include "shared-module/_pew/PewPew.h"
#endif #endif
@ -294,9 +291,6 @@ void reset_port(void) {
rtc_reset(); rtc_reset();
#endif #endif
#if CIRCUITPY_GAMEPADSHIFT
gamepadshift_reset();
#endif
#if CIRCUITPY_PEW #if CIRCUITPY_PEW
pew_reset(); pew_reset();
#endif #endif

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@ -49,8 +49,6 @@ CIRCUITPY_DISPLAYIO = 0
# any port once their prerequisites in common-hal are complete. # any port once their prerequisites in common-hal are complete.
# Requires DigitalIO: # Requires DigitalIO:
CIRCUITPY_BITBANGIO = 1 CIRCUITPY_BITBANGIO = 1
# Requires DigitalIO
CIRCUITPY_GAMEPADSHIFT = 1
# Requires neopixel_write or SPI (dotstar) # Requires neopixel_write or SPI (dotstar)
CIRCUITPY_PIXELBUF = 0 CIRCUITPY_PIXELBUF = 0
# Requires OS # Requires OS

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@ -181,9 +181,6 @@ ifeq ($(CIRCUITPY_FUTURE),1)
SRC_PATTERNS += __future__/% SRC_PATTERNS += __future__/%
endif endif
ifeq ($(CIRCUITPY_GAMEPADSHIFT),1)
SRC_PATTERNS += gamepadshift/%
endif
ifeq ($(CIRCUITPY_GETPASS),1) ifeq ($(CIRCUITPY_GETPASS),1)
SRC_PATTERNS += getpass/% SRC_PATTERNS += getpass/%
endif endif
@ -553,8 +550,6 @@ SRC_SHARED_MODULE_ALL = \
fontio/__init__.c \ fontio/__init__.c \
framebufferio/FramebufferDisplay.c \ framebufferio/FramebufferDisplay.c \
framebufferio/__init__.c \ framebufferio/__init__.c \
gamepadshift/GamePadShift.c \
gamepadshift/__init__.c \
getpass/__init__.c \ getpass/__init__.c \
gifio/__init__.c \ gifio/__init__.c \
gifio/GifWriter.c \ gifio/GifWriter.c \

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@ -311,14 +311,6 @@ typedef long mp_off_t;
#define CIRCUITPY_DISPLAY_AREA_BUFFER_SIZE (0) #define CIRCUITPY_DISPLAY_AREA_BUFFER_SIZE (0)
#endif #endif
#if CIRCUITPY_GAMEPADSHIFT
// Scan gamepad every 32ms
#define CIRCUITPY_GAMEPAD_TICKS 0x1f
#define GAMEPAD_ROOT_POINTERS mp_obj_t gamepad_singleton;
#else
#define GAMEPAD_ROOT_POINTERS
#endif
#if CIRCUITPY_KEYPAD #if CIRCUITPY_KEYPAD
#define KEYPAD_ROOT_POINTERS mp_obj_t keypad_scanners_linked_list; #define KEYPAD_ROOT_POINTERS mp_obj_t keypad_scanners_linked_list;
#else #else
@ -419,7 +411,6 @@ struct _supervisor_allocation_node;
#define CIRCUITPY_COMMON_ROOT_POINTERS \ #define CIRCUITPY_COMMON_ROOT_POINTERS \
FLASH_ROOT_POINTERS \ FLASH_ROOT_POINTERS \
KEYPAD_ROOT_POINTERS \ KEYPAD_ROOT_POINTERS \
GAMEPAD_ROOT_POINTERS \
BOARD_UART_ROOT_POINTER \ BOARD_UART_ROOT_POINTER \
WIFI_MONITOR_ROOT_POINTERS \ WIFI_MONITOR_ROOT_POINTERS \
MEMORYMONITOR_ROOT_POINTERS \ MEMORYMONITOR_ROOT_POINTERS \

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@ -227,9 +227,6 @@ CFLAGS += -DCIRCUITPY_FREQUENCYIO=$(CIRCUITPY_FREQUENCYIO)
CIRCUITPY_FUTURE ?= 1 CIRCUITPY_FUTURE ?= 1
CFLAGS += -DCIRCUITPY_FUTURE=$(CIRCUITPY_FUTURE) CFLAGS += -DCIRCUITPY_FUTURE=$(CIRCUITPY_FUTURE)
CIRCUITPY_GAMEPADSHIFT ?= 0
CFLAGS += -DCIRCUITPY_GAMEPADSHIFT=$(CIRCUITPY_GAMEPADSHIFT)
CIRCUITPY_GETPASS ?= $(CIRCUITPY_FULL_BUILD) CIRCUITPY_GETPASS ?= $(CIRCUITPY_FULL_BUILD)
CFLAGS += -DCIRCUITPY_GETPASS=$(CIRCUITPY_GETPASS) CFLAGS += -DCIRCUITPY_GETPASS=$(CIRCUITPY_GETPASS)

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@ -1,123 +0,0 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2016 Radomir Dopieralski for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "py/obj.h"
#include "py/runtime.h"
#include "py/mphal.h"
#include "py/gc.h"
#include "py/mpstate.h"
#include "shared-bindings/gamepadshift/GamePadShift.h"
#include "shared-bindings/gamepadshift/__init__.h"
#include "supervisor/shared/translate.h"
#include "supervisor/shared/tick.h"
//| class GamePadShift:
//| """Scan buttons for presses through a shift register"""
//|
//| def __init__(self, clock: digitalio.DigitalInOut, data: digitalio.DigitalInOut, latch: digitalio.DigitalInOut) -> None:
//| """Initializes button scanning routines.
//|
//| The ``clock``, ``data`` and ``latch`` parameters are ``DigitalInOut``
//| objects connected to the shift register controlling the buttons.
//|
//| The button presses are accumulated, until the ``get_pressed`` method
//| is called, at which point the button state is cleared, and the new
//| button presses start to be recorded.
//|
//| Only one `gamepadshift.GamePadShift` may be used at a time."""
//| ...
//|
STATIC mp_obj_t gamepadshift_make_new(const mp_obj_type_t *type, size_t n_args,
size_t n_kw, const mp_obj_t *all_args) {
enum { ARG_clock, ARG_data, ARG_latch };
static const mp_arg_t allowed_args[] = {
{ MP_QSTR_clock, MP_ARG_REQUIRED | MP_ARG_OBJ},
{ MP_QSTR_data, MP_ARG_REQUIRED | MP_ARG_OBJ },
{ MP_QSTR_latch, MP_ARG_REQUIRED | MP_ARG_OBJ},
};
mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
mp_arg_parse_all_kw_array(n_args, n_kw, all_args, MP_ARRAY_SIZE(allowed_args),
allowed_args, args);
digitalio_digitalinout_obj_t *clock_pin = assert_digitalinout(args[ARG_clock].u_obj);
digitalio_digitalinout_obj_t *data_pin = assert_digitalinout(args[ARG_data].u_obj);
digitalio_digitalinout_obj_t *latch_pin = assert_digitalinout(args[ARG_latch].u_obj);
gamepadshift_obj_t *gamepad_singleton = MP_STATE_VM(gamepad_singleton);
if (!gamepad_singleton ||
!mp_obj_is_type(MP_OBJ_FROM_PTR(gamepad_singleton),
&gamepadshift_type)) {
gamepad_singleton = m_new_ll_obj(gamepadshift_obj_t);
gamepad_singleton->base.type = &gamepadshift_type;
if (!MP_STATE_VM(gamepad_singleton)) {
supervisor_enable_tick();
}
MP_STATE_VM(gamepad_singleton) = gamepad_singleton;
}
common_hal_gamepadshift_gamepadshift_init(gamepad_singleton, clock_pin, data_pin, latch_pin);
return MP_OBJ_FROM_PTR(gamepad_singleton);
}
//| def get_pressed(self) -> int:
//| """Get the status of buttons pressed since the last call and clear it.
//|
//| Returns an 8-bit number, with bits that correspond to buttons,
//| which have been pressed (or held down) since the last call to this
//| function set to 1, and the remaining bits set to 0. Then it clears
//| the button state, so that new button presses (or buttons that are
//| held down) can be recorded for the next call."""
//| ...
//|
STATIC mp_obj_t gamepadshift_get_pressed(mp_obj_t self_in) {
gamepadshift_obj_t *gamepad_singleton = MP_STATE_VM(gamepad_singleton);
mp_obj_t pressed = MP_OBJ_NEW_SMALL_INT(gamepad_singleton->pressed);
gamepad_singleton->pressed = gamepad_singleton->last;
return pressed;
}
MP_DEFINE_CONST_FUN_OBJ_1(gamepadshift_get_pressed_obj, gamepadshift_get_pressed);
//| def deinit(self) -> None:
//| """Disable button scanning."""
//| ...
//|
STATIC mp_obj_t gamepadshift_deinit(mp_obj_t self_in) {
common_hal_gamepadshift_gamepadshift_deinit(self_in);
return mp_const_none;
}
MP_DEFINE_CONST_FUN_OBJ_1(gamepadshift_deinit_obj, gamepadshift_deinit);
STATIC const mp_rom_map_elem_t gamepadshift_locals_dict_table[] = {
{ MP_OBJ_NEW_QSTR(MP_QSTR_get_pressed), MP_ROM_PTR(&gamepadshift_get_pressed_obj)},
{ MP_OBJ_NEW_QSTR(MP_QSTR_deinit), MP_ROM_PTR(&gamepadshift_deinit_obj)},
};
STATIC MP_DEFINE_CONST_DICT(gamepadshift_locals_dict, gamepadshift_locals_dict_table);
const mp_obj_type_t gamepadshift_type = {
{ &mp_type_type },
.name = MP_QSTR_GamePadShift,
.make_new = gamepadshift_make_new,
.locals_dict = (mp_obj_dict_t *)&gamepadshift_locals_dict,
};

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@ -1,42 +0,0 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2016 Radomir Dopieralski for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef MICROPY_INCLUDED_SHARED_BINDINGS_GAMEPADSHIFT_GAMEPADSHIFT_H
#define MICROPY_INCLUDED_SHARED_BINDINGS_GAMEPADSHIFT_GAMEPADSHIFT_H
#include "shared-module/gamepadshift/GamePadShift.h"
extern const mp_obj_type_t gamepadshift_type;
void common_hal_gamepadshift_gamepadshift_init(gamepadshift_obj_t *gamepadshift,
digitalio_digitalinout_obj_t *clock_pin,
digitalio_digitalinout_obj_t *data_pin,
digitalio_digitalinout_obj_t *latch_pin);
void common_hal_gamepadshift_gamepadshift_deinit(gamepadshift_obj_t *gamepadshift);
#endif // MICROPY_INCLUDED_SHARED_BINDINGS_GAMEPADSHIFT_GAMEPADSHIFT_H

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@ -1,51 +0,0 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2016 Radomir Dopieralski for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "py/obj.h"
#include "py/runtime.h"
#include "py/mphal.h"
#include "shared-bindings/gamepadshift/GamePadShift.h"
#include "shared-bindings/digitalio/DigitalInOut.h"
#include "shared-bindings/util.h"
//| """Tracks button presses read through a shift register.
//|
//| .. note:: `gamepadshift` is deprecated in CircuitPython 7.0.0 and will be removed in 8.0.0.
//| Use `keypad` instead.
//| """
//|
STATIC const mp_rom_map_elem_t gamepadshift_module_globals_table[] = {
{ MP_ROM_QSTR(MP_QSTR___name__), MP_ROM_QSTR(MP_QSTR_gamepadshift) },
{ MP_OBJ_NEW_QSTR(MP_QSTR_GamePadShift), MP_ROM_PTR(&gamepadshift_type)},
};
STATIC MP_DEFINE_CONST_DICT(gamepadshift_module_globals, gamepadshift_module_globals_table);
const mp_obj_module_t gamepadshift_module = {
.base = { &mp_type_module },
.globals = (mp_obj_dict_t *)&gamepadshift_module_globals,
};
MP_REGISTER_MODULE(MP_QSTR_gamepadshift, gamepadshift_module, CIRCUITPY_GAMEPADSHIFT);

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@ -1,31 +0,0 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2016 Radomir Dopieralski for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef MICROPY_INCLUDED_SHARED_BINDINGS_GAMEPADSHIFT___INIT___H
#define MICROPY_INCLUDED_SHARED_BINDINGS_GAMEPADSHIFT___INIT___H
#endif // MICROPY_INCLUDED_SHARED_BINDINGS_GAMEPADSHIFT___INIT___H

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@ -1,52 +0,0 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2016 Radomir Dopieralski for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "py/mpstate.h"
#include "shared-bindings/digitalio/DigitalInOut.h"
#include "shared-bindings/gamepadshift/GamePadShift.h"
#include "shared-module/gamepadshift/GamePadShift.h"
#include "supervisor/shared/tick.h"
void common_hal_gamepadshift_gamepadshift_init(gamepadshift_obj_t *gamepadshift,
digitalio_digitalinout_obj_t *clock_pin,
digitalio_digitalinout_obj_t *data_pin,
digitalio_digitalinout_obj_t *latch_pin) {
common_hal_digitalio_digitalinout_switch_to_input(data_pin, PULL_NONE);
gamepadshift->data_pin = data_pin;
common_hal_digitalio_digitalinout_switch_to_output(clock_pin, 0,
DRIVE_MODE_PUSH_PULL);
gamepadshift->clock_pin = clock_pin;
common_hal_digitalio_digitalinout_switch_to_output(latch_pin, 1,
DRIVE_MODE_PUSH_PULL);
gamepadshift->latch_pin = latch_pin;
gamepadshift->last = 0;
}
void common_hal_gamepadshift_gamepadshift_deinit(gamepadshift_obj_t *gamepadshift) {
MP_STATE_VM(gamepad_singleton) = NULL;
supervisor_disable_tick();
}

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@ -1,43 +0,0 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2016 Radomir Dopieralski for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef MICROPY_INCLUDED_GAMEPADSHIFT_GAMEPADSHIFT_H
#define MICROPY_INCLUDED_GAMEPADSHIFT_GAMEPADSHIFT_H
#include <stdint.h>
#include "shared-bindings/digitalio/DigitalInOut.h"
typedef struct {
mp_obj_base_t base;
digitalio_digitalinout_obj_t *data_pin;
digitalio_digitalinout_obj_t *clock_pin;
digitalio_digitalinout_obj_t *latch_pin;
volatile uint8_t pressed;
volatile uint8_t last;
} gamepadshift_obj_t;
#endif // MICROPY_INCLUDED_GAMEPADSHIFT_GAMEPADSHIFT_H

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@ -1,57 +0,0 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2019 Scott Shawcroft
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "shared-module/gamepadshift/__init__.h"
#include "py/mpstate.h"
#include "shared-bindings/gamepadshift/GamePadShift.h"
void gamepadshift_tick(void) {
void *singleton = MP_STATE_VM(gamepad_singleton);
if (singleton == NULL || !mp_obj_is_type(MP_OBJ_FROM_PTR(singleton), &gamepadshift_type)) {
return;
}
gamepadshift_obj_t *self = MP_OBJ_TO_PTR(singleton);
uint8_t current = 0;
uint8_t bit = 1;
common_hal_digitalio_digitalinout_set_value(self->latch_pin, 1);
for (int i = 0; i < 8; ++i) {
common_hal_digitalio_digitalinout_set_value(self->clock_pin, 0);
if (common_hal_digitalio_digitalinout_get_value(self->data_pin)) {
current |= bit;
}
common_hal_digitalio_digitalinout_set_value(self->clock_pin, 1);
bit <<= 1;
}
common_hal_digitalio_digitalinout_set_value(self->latch_pin, 0);
self->pressed |= self->last & current;
self->last = current;
}
void gamepadshift_reset(void) {
MP_STATE_VM(gamepad_singleton) = NULL;
}

View File

@ -1,33 +0,0 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2016 Scott Shawcroft for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef MICROPY_INCLUDED_GAMEPADSHIFT___INIT___H
#define MICROPY_INCLUDED_GAMEPADSHIFT___INIT___H
void gamepadshift_tick(void);
void gamepadshift_reset(void);
#endif // MICROPY_INCLUDED_GAMEPADSHIFT___INIT___H

View File

@ -44,10 +44,6 @@
#include "shared-module/displayio/__init__.h" #include "shared-module/displayio/__init__.h"
#endif #endif
#if CIRCUITPY_GAMEPADSHIFT
#include "shared-module/gamepadshift/__init__.h"
#endif
#if CIRCUITPY_KEYPAD #if CIRCUITPY_KEYPAD
#include "shared-module/keypad/__init__.h" #include "shared-module/keypad/__init__.h"
#endif #endif
@ -102,13 +98,6 @@ void supervisor_tick(void) {
filesystem_tick(); filesystem_tick();
#endif #endif
#ifdef CIRCUITPY_GAMEPAD_TICKS
if (!(port_get_raw_ticks(NULL) & CIRCUITPY_GAMEPAD_TICKS)) {
#if CIRCUITPY_GAMEPADSHIFT
gamepadshift_tick();
#endif
}
#endif
#if CIRCUITPY_KEYPAD #if CIRCUITPY_KEYPAD
keypad_tick(); keypad_tick();