esp8266/scripts/flashbdev: Correct bootloader flash size to match real size.
Flash size as seen by vendor SDK doesn't depend on real size, but rather on a particular value in firmware header, as put there by flash tool. That means it's user responsibility to know what flash size a particular device has, and specify correct parameters during flashing. That's not end user friendly however, so we try to make it "flash and play" by detecting real size vs from-header size mismatch, and correct the header accordingly.
This commit is contained in:
parent
584406880c
commit
cc1ef76f88
@ -26,6 +26,40 @@ class FlashBdev:
|
||||
if op == 5: # BP_IOCTL_SEC_SIZE
|
||||
return self.SEC_SIZE
|
||||
|
||||
def set_bl_flash_size(real_size):
|
||||
if real_size == 256*1024:
|
||||
code = 1
|
||||
elif real_size == 512*1024:
|
||||
code = 0
|
||||
elif real_size == 1024*1024:
|
||||
code = 2
|
||||
elif real_size == 2048*1024:
|
||||
code = 3
|
||||
elif real_size == 4096*1024:
|
||||
code = 4
|
||||
else:
|
||||
code = 2
|
||||
buf = bytearray(4096)
|
||||
esp.flash_read(0, buf)
|
||||
buf[3] = (buf[3] & 0xf) | (code << 4)
|
||||
esp.flash_erase(0)
|
||||
esp.flash_write(0, buf)
|
||||
|
||||
# If bootloader size ID doesn't correspond to real Flash size,
|
||||
# fix bootloader value and reboot.
|
||||
size = esp.flash_id() >> 16
|
||||
# Check that it looks like realistic power of 2 for flash sizes
|
||||
# commonly used with esp8266
|
||||
if 22 >= size >= 18:
|
||||
size = 1 << size
|
||||
if size != esp.flash_size():
|
||||
import machine
|
||||
import time
|
||||
print("Bootloader Flash size appear to have been set incorrectly, trying to fix")
|
||||
set_bl_flash_size(size)
|
||||
machine.reset()
|
||||
while 1: time.sleep(1)
|
||||
|
||||
if esp.flash_size() < 1024*1024:
|
||||
bdev = None
|
||||
else:
|
||||
|
Loading…
Reference in New Issue
Block a user