Disable some math functions until they work correctly.

This commit is contained in:
Damien George 2014-03-21 20:52:54 +00:00
parent 7b4b78bc33
commit c070ff24a9
3 changed files with 14 additions and 6 deletions

View File

@ -46,9 +46,9 @@ MATH_FUN_1(fabs, fabs)
MATH_FUN_1(floor, floor) //TODO: delegate to x.__floor__() if x is not a float
MATH_FUN_2(fmod, fmod)
//MATH_FUN_1(frexp, frexp)
MATH_FUN_1(isfinite, isfinite)
MATH_FUN_1(isinf, isinf)
MATH_FUN_1(isnan, isnan)
//MATH_FUN_1(isfinite, isfinite)
//MATH_FUN_1(isinf, isinf)
//MATH_FUN_1(isnan, isnan)
MATH_FUN_1(trunc, trunc)
//TODO: factorial, fsum, frexp, ldexp, modf
@ -83,9 +83,9 @@ STATIC const mp_map_elem_t mp_module_math_globals_table[] = {
{ MP_OBJ_NEW_QSTR(MP_QSTR_floor), (mp_obj_t)&mp_math_floor_obj },
{ MP_OBJ_NEW_QSTR(MP_QSTR_fmod), (mp_obj_t)&mp_math_fmod_obj },
//{ MP_OBJ_NEW_QSTR(MP_QSTR_frexp), (mp_obj_t)&mp_math_frexp_obj },
{ MP_OBJ_NEW_QSTR(MP_QSTR_isfinite), (mp_obj_t)&mp_math_isfinite_obj },
{ MP_OBJ_NEW_QSTR(MP_QSTR_isinf), (mp_obj_t)&mp_math_isinf_obj },
{ MP_OBJ_NEW_QSTR(MP_QSTR_isnan), (mp_obj_t)&mp_math_isnan_obj },
//{ MP_OBJ_NEW_QSTR(MP_QSTR_isfinite), (mp_obj_t)&mp_math_isfinite_obj },
//{ MP_OBJ_NEW_QSTR(MP_QSTR_isinf), (mp_obj_t)&mp_math_isinf_obj },
//{ MP_OBJ_NEW_QSTR(MP_QSTR_isnan), (mp_obj_t)&mp_math_isnan_obj },
{ MP_OBJ_NEW_QSTR(MP_QSTR_trunc), (mp_obj_t)&mp_math_trunc_obj },
};

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@ -44,6 +44,10 @@ float acosf(float x) { return 0.0; }
float asinf(float x) { return 0.0; }
float atanf(float x) { return 0.0; }
float atan2f(float x, float y) { return 0.0; }
float ceilf(float x) { return 0.0; }
float floorf(float x) { return 0.0; }
float truncf(float x) { return 0.0; }
float fmodf(float x, float y) { return 0.0; }
/*****************************************************************************/
// from musl-0.9.15 libm.h

View File

@ -44,6 +44,10 @@ float acosf(float x) { return 0.0; }
float asinf(float x) { return 0.0; }
float atanf(float x) { return 0.0; }
float atan2f(float x, float y) { return 0.0; }
float ceilf(float x) { return 0.0; }
float floorf(float x) { return 0.0; }
float truncf(float x) { return 0.0; }
float fmodf(float x, float y) { return 0.0; }
/*****************************************************************************/
// from musl-0.9.15 libm.h