docs: corrections that stem from the "audiocore" rename

This commit is contained in:
Jeff Epler 2019-07-25 21:35:07 -05:00
parent 324d31225c
commit a53720810b
5 changed files with 18 additions and 13 deletions

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@ -56,7 +56,7 @@
//| using `UDA1334 Breakout <https://www.adafruit.com/product/3678>`_::
//|
//| import audiobusio
//| import audioio
//| import audiocore
//| import board
//| import array
//| import time
@ -68,7 +68,7 @@
//| for i in range(length):
//| sine_wave[i] = int(math.sin(math.pi * 2 * i / 18) * (2 ** 15) + 2 ** 15)
//|
//| sine_wave = audiobusio.RawSample(sine_wave, sample_rate=8000)
//| sine_wave = audiocore.RawSample(sine_wave, sample_rate=8000)
//| i2s = audiobusio.I2SOut(board.D1, board.D0, board.D9)
//| i2s.play(sine_wave, loop=True)
//| time.sleep(1)
@ -78,12 +78,13 @@
//|
//| import board
//| import audioio
//| import audiocore
//| import audiobusio
//| import digitalio
//|
//|
//| f = open("cplay-5.1-16bit-16khz.wav", "rb")
//| wav = audioio.WaveFile(f)
//| wav = audiocore.WaveFile(f)
//|
//| a = audiobusio.I2SOut(board.D1, board.D0, board.D9)
//|

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@ -36,7 +36,7 @@
#include "shared-bindings/util.h"
#include "supervisor/shared/translate.h"
//| .. currentmodule:: audioio
//| .. currentmodule:: audiocore
//|
//| :class:`Mixer` -- Mixes one or more audio samples together
//| ===========================================================
@ -54,15 +54,16 @@
//|
//| import board
//| import audioio
//| import audiocore
//| import digitalio
//|
//| # Required for CircuitPlayground Express
//| speaker_enable = digitalio.DigitalInOut(board.SPEAKER_ENABLE)
//| speaker_enable.switch_to_output(value=True)
//|
//| music = audioio.WaveFile(open("cplay-5.1-16bit-16khz.wav", "rb"))
//| drum = audioio.WaveFile(open("drum.wav", "rb"))
//| mixer = audioio.Mixer(voice_count=2, sample_rate=16000, channel_count=1, bits_per_sample=16, samples_signed=True)
//| music = audiocore.WaveFile(open("cplay-5.1-16bit-16khz.wav", "rb"))
//| drum = audiocore.WaveFile(open("drum.wav", "rb"))
//| mixer = audiocore.Mixer(voice_count=2, sample_rate=16000, channel_count=1, bits_per_sample=16, samples_signed=True)
//| a = audioio.AudioOut(board.A0)
//|
//| print("playing")

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@ -35,7 +35,7 @@
#include "shared-bindings/audiocore/RawSample.h"
#include "supervisor/shared/translate.h"
//| .. currentmodule:: audioio
//| .. currentmodule:: audiocore
//|
//| :class:`RawSample` -- A raw audio sample buffer
//| ========================================================
@ -55,6 +55,7 @@
//|
//| Simple 8ksps 440 Hz sin wave::
//|
//| import audiocore
//| import audioio
//| import board
//| import array
@ -68,7 +69,7 @@
//| sine_wave[i] = int(math.sin(math.pi * 2 * i / 18) * (2 ** 15))
//|
//| dac = audioio.AudioOut(board.SPEAKER)
//| sine_wave = audioio.RawSample(sine_wave)
//| sine_wave = audiocore.RawSample(sine_wave)
//| dac.play(sine_wave, loop=True)
//| time.sleep(1)
//| dac.stop()

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@ -33,7 +33,7 @@
#include "shared-bindings/util.h"
#include "supervisor/shared/translate.h"
//| .. currentmodule:: audioio
//| .. currentmodule:: audiocore
//|
//| :class:`WaveFile` -- Load a wave file for audio playback
//| ========================================================
@ -50,6 +50,7 @@
//| Playing a wave file from flash::
//|
//| import board
//| import audiocore
//| import audioio
//| import digitalio
//|
@ -58,7 +59,7 @@
//| speaker_enable.switch_to_output(value=True)
//|
//| data = open("cplay-5.1-16bit-16khz.wav", "rb")
//| wav = audioio.WaveFile(data)
//| wav = audiocore.WaveFile(data)
//| a = audioio.AudioOut(board.A0)
//|
//| print("playing")

View File

@ -55,6 +55,7 @@
//|
//| Simple 8ksps 440 Hz sin wave::
//|
//| import audiocore
//| import audioio
//| import board
//| import array
@ -68,7 +69,7 @@
//| sine_wave[i] = int(math.sin(math.pi * 2 * i / 18) * (2 ** 15) + 2 ** 15)
//|
//| dac = audioio.AudioOut(board.SPEAKER)
//| sine_wave = audioio.RawSample(sine_wave, sample_rate=8000)
//| sine_wave = audiocore.RawSample(sine_wave, sample_rate=8000)
//| dac.play(sine_wave, loop=True)
//| time.sleep(1)
//| dac.stop()
@ -84,7 +85,7 @@
//| speaker_enable.switch_to_output(value=True)
//|
//| data = open("cplay-5.1-16bit-16khz.wav", "rb")
//| wav = audioio.WaveFile(data)
//| wav = audiocore.WaveFile(data)
//| a = audioio.AudioOut(board.A0)
//|
//| print("playing")