Add MAX(0,xxx-1) to prevent potential display wrap
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@ -220,8 +220,8 @@ STATIC mp_obj_t displayio_bitmap_obj_blit(size_t n_args, const mp_obj_t *pos_arg
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check_for_deinit(self);
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// Check x,y are within self (target) bitmap boundary
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int16_t x = mp_arg_validate_int_range(args[ARG_x].u_int, 0, self->width, MP_QSTR_x);
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int16_t y = mp_arg_validate_int_range(args[ARG_y].u_int, 0, self->height, MP_QSTR_y);
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int16_t x = mp_arg_validate_int_range(args[ARG_x].u_int, 0, MAX(0, self->width - 1), MP_QSTR_x);
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int16_t y = mp_arg_validate_int_range(args[ARG_y].u_int, 0, MAX(0, self->height - 1), MP_QSTR_y);
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displayio_bitmap_t *source = mp_arg_validate_type(args[ARG_source].u_obj, &displayio_bitmap_type, MP_QSTR_source_bitmap);
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@ -232,8 +232,8 @@ STATIC mp_obj_t displayio_bitmap_obj_blit(size_t n_args, const mp_obj_t *pos_arg
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}
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// Check x1,y1,x2,y2 are within source bitmap boundary
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int16_t x1 = mp_arg_validate_int_range(args[ARG_x1].u_int, 0, source->width, MP_QSTR_x1);
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int16_t y1 = mp_arg_validate_int_range(args[ARG_y1].u_int, 0, source->height, MP_QSTR_y1);
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int16_t x1 = mp_arg_validate_int_range(args[ARG_x1].u_int, 0, MAX(0, source->width - 1), MP_QSTR_x1);
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int16_t y1 = mp_arg_validate_int_range(args[ARG_y1].u_int, 0, MAX(0, source->height - 1), MP_QSTR_y1);
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int16_t x2, y2;
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// if x2 or y2 is None, then set as the maximum size of the source bitmap
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if (args[ARG_x2].u_obj == mp_const_none) {
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