MP3File: tweak buffer handling
After adding the ability to change files in an existing MP3File object, it became apparent that at the beginning of a track some part of an existing buffer was playing first. I noticed that in get_buffer, the just-populated buffer wasn't being returned, but the other one was. But still after fixing this, I heard wrong audio at the beginning of a track, so I took the heavy duty approach and zeroed the buffers out. That means there's a remaining bug to chase, which is merely hidden by the memset()s.
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@ -215,6 +215,13 @@ void common_hal_audiomp3_mp3file_set_file(audiomp3_mp3file_obj_t* self, pyb_file
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self->other_channel = -1;
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mp3file_update_inbuf(self);
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mp3file_find_sync_word(self);
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// It **SHOULD** not be necessary to do this; the buffer should be filled
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// with fresh content before it is returned by get_buffer(). The fact that
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// this is necessary to avoid a glitch at the start of playback of a second
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// track using the same decoder object means there's still a bug in
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// get_buffer() that I didn't understand.
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memset(self->buffers[0], 0, MAX_BUFFER_LEN);
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memset(self->buffers[1], 0, MAX_BUFFER_LEN);
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MP3FrameInfo fi;
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if(!mp3file_get_next_frame_info(self, &fi)) {
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mp_raise_msg(&mp_type_RuntimeError,
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@ -290,7 +297,6 @@ audioio_get_buffer_result_t audiomp3_mp3file_get_buffer(audiomp3_mp3file_obj_t*
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channel = 0;
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}
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*bufptr = (uint8_t*)(self->buffers[self->buffer_index] + channel);
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*buffer_length = self->frame_buffer_size;
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if (channel == self->other_channel) {
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@ -299,11 +305,12 @@ audioio_get_buffer_result_t audiomp3_mp3file_get_buffer(audiomp3_mp3file_obj_t*
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return GET_BUFFER_MORE_DATA;
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}
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self->other_channel = 1-channel;
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self->other_buffer_index = self->buffer_index;
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self->buffer_index = !self->buffer_index;
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self->other_channel = 1-channel;
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self->other_buffer_index = self->buffer_index;
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int16_t *buffer = (int16_t *)(void *)self->buffers[self->buffer_index];
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*bufptr = (uint8_t*)buffer;
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mp3file_skip_id3v2(self);
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if (!mp3file_find_sync_word(self)) {
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