Merge pull request #5784 from WarriorOfWire/vectorio_contains

vectorio contains(x, y)
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Jeff Epler 2021-12-31 16:11:24 -07:00 committed by GitHub
commit 8a94d9a255
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6 changed files with 82 additions and 45 deletions

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@ -97,6 +97,8 @@ const mp_obj_property_t vectorio_circle_radius_obj = {
//|
STATIC const mp_rom_map_elem_t vectorio_circle_locals_dict_table[] = {
// Functions
{ MP_ROM_QSTR(MP_QSTR_contains), MP_ROM_PTR(&vectorio_vector_shape_contains_obj) },
// Properties
{ MP_ROM_QSTR(MP_QSTR_radius), MP_ROM_PTR(&vectorio_circle_radius_obj) },
{ MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&vectorio_vector_shape_x_obj) },

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@ -103,6 +103,8 @@ const mp_obj_property_t vectorio_polygon_points_obj = {
//|
STATIC const mp_rom_map_elem_t vectorio_polygon_locals_dict_table[] = {
// Functions
{ MP_ROM_QSTR(MP_QSTR_contains), MP_ROM_PTR(&vectorio_vector_shape_contains_obj) },
// Properties
{ MP_ROM_QSTR(MP_QSTR_points), MP_ROM_PTR(&vectorio_polygon_points_obj) },
{ MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&vectorio_vector_shape_x_obj) },

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@ -122,6 +122,8 @@ const mp_obj_property_t vectorio_rectangle_height_obj = {
//|
STATIC const mp_rom_map_elem_t vectorio_rectangle_locals_dict_table[] = {
// Functions
{ MP_ROM_QSTR(MP_QSTR_contains), MP_ROM_PTR(&vectorio_vector_shape_contains_obj) },
// Properties
{ MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&vectorio_vector_shape_x_obj) },
{ MP_ROM_QSTR(MP_QSTR_y), MP_ROM_PTR(&vectorio_vector_shape_y_obj) },

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@ -80,6 +80,21 @@ vectorio_draw_protocol_impl_t vectorio_vector_shape_draw_protocol_impl = {
.draw_get_refresh_areas = (draw_get_refresh_areas_fun)vectorio_vector_shape_get_refresh_areas,
};
// Stub checker does not approve of these shared properties.
// x: int
// y: int
// """true if x,y lies inside the shape."""
//
STATIC mp_obj_t vectorio_vector_shape_obj_contains(mp_obj_t wrapper_shape, mp_obj_t x_obj, mp_obj_t y_obj) {
// Relies on the fact that only vector_shape impl gets matched with a VectorShape.
const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, wrapper_shape);
vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(draw_protocol->draw_get_protocol_self(wrapper_shape));
mp_int_t x = mp_obj_get_int(x_obj);
mp_int_t y = mp_obj_get_int(y_obj);
return mp_obj_new_bool(common_hal_vectorio_vector_shape_contains(self, x, y));
}
MP_DEFINE_CONST_FUN_OBJ_3(vectorio_vector_shape_contains_obj, vectorio_vector_shape_obj_contains);
// Stub checker does not approve of these shared properties.
// x: int

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@ -18,6 +18,8 @@ void common_hal_vectorio_vector_shape_construct(vectorio_vector_shape_t *self,
vectorio_ishape_t ishape,
mp_obj_t pixel_shader, int32_t x, int32_t y);
bool common_hal_vectorio_vector_shape_contains(vectorio_vector_shape_t *self, mp_int_t x, mp_int_t y);
void common_hal_vectorio_vector_shape_set_dirty(void *self);
mp_int_t common_hal_vectorio_vector_shape_get_x(vectorio_vector_shape_t *self);
@ -40,5 +42,6 @@ extern const mp_obj_property_t vectorio_vector_shape_x_obj;
extern const mp_obj_property_t vectorio_vector_shape_y_obj;
extern const mp_obj_property_t vectorio_vector_shape_location_obj;
extern const mp_obj_property_t vectorio_vector_shape_pixel_shader_obj;
extern const mp_obj_fun_builtin_fixed_t vectorio_vector_shape_contains_obj;
#endif // MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_SHAPE_H

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@ -72,6 +72,12 @@ static uint32_t min(uint32_t a, uint32_t b) {
return a < b ? a : b;
}
static void short_bound_check(mp_int_t i, qstr name) {
if (i < SHRT_MIN || i > SHRT_MAX) {
mp_raise_ValueError_varg(translate("%q must be between %d and %d"), name, SHRT_MIN, SHRT_MAX);
}
}
inline __attribute__((always_inline))
static void area_transpose(displayio_area_t *to_transpose) {
int16_t swap = to_transpose->y1;
@ -124,21 +130,50 @@ static void _get_screen_area(vectorio_vector_shape_t *self, displayio_area_t *ou
VECTORIO_SHAPE_DEBUG(" out:{(%5d,%5d), (%5d,%5d)}\n", out_area->x1, out_area->y1, out_area->x2, out_area->y2);
}
// Get the target pixel based on the shape's coordinate space
static void screen_to_shape_coordinates(vectorio_vector_shape_t *self, uint16_t x, uint16_t y, int16_t *out_shape_x, int16_t *out_shape_y) {
if (self->absolute_transform->transpose_xy) {
*out_shape_x = y - self->absolute_transform->y - self->absolute_transform->dy * self->x;
*out_shape_y = x - self->absolute_transform->x - self->absolute_transform->dx * self->y;
STATIC
void check_bounds_and_set_x(vectorio_vector_shape_t *self, mp_int_t x) {
if (x < SHRT_MIN || x > SHRT_MAX) {
mp_raise_ValueError_varg(translate("%q must be between %d and %d"), MP_QSTR_x, SHRT_MIN, SHRT_MAX);
VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", *out_shape_x, *out_shape_y);
if (self->absolute_transform->dx < 1) {
*out_shape_y *= -1;
}
if (self->absolute_transform->dy < 1) {
*out_shape_x *= -1;
}
VECTORIO_SHAPE_PIXEL_DEBUG(" b(%3d, %3d)", *out_shape_x, *out_shape_y);
} else {
*out_shape_x = x - self->absolute_transform->x - self->absolute_transform->dx * self->x;
*out_shape_y = y - self->absolute_transform->y - self->absolute_transform->dy * self->y;
VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", *out_shape_x, *out_shape_y);
if (self->absolute_transform->dx < 1) {
*out_shape_x *= -1;
}
if (self->absolute_transform->dy < 1) {
*out_shape_y *= -1;
}
VECTORIO_SHAPE_PIXEL_DEBUG(" b(%3d, %3d)", *out_shape_x, *out_shape_y);
// It's mirrored via dx. Maybe we need to add support for also separately mirroring?
// if (self->absolute_transform->mirror_x) {
// pixel_to_get_x = (shape_area.x2 - shape_area.x1) - (pixel_to_get_x - shape_area.x1) + shape_area.x1 - 1;
// }
// if (self->absolute_transform->mirror_y) {
// pixel_to_get_y = (shape_area.y2 - shape_area.y1) - (pixel_to_get_y - shape_area.y1) + +shape_area.y1 - 1;
// }
}
}
static void check_bounds_and_set_x(vectorio_vector_shape_t *self, mp_int_t x) {
short_bound_check(x, MP_QSTR_x);
self->x = x;
}
STATIC
void check_bounds_and_set_y(vectorio_vector_shape_t *self, mp_int_t y) {
if (y < SHRT_MIN || y > SHRT_MAX) {
mp_raise_ValueError_varg(translate("%q must be between %d and %d"), MP_QSTR_y, SHRT_MIN, SHRT_MAX);
}
static void check_bounds_and_set_y(vectorio_vector_shape_t *self, mp_int_t y) {
short_bound_check(y, MP_QSTR_y);
self->y = y;
}
@ -195,6 +230,17 @@ void common_hal_vectorio_vector_shape_construct(vectorio_vector_shape_t *self,
_get_screen_area(self, &self->current_area);
}
bool common_hal_vectorio_vector_shape_contains(vectorio_vector_shape_t *self, mp_int_t x, mp_int_t y) {
VECTORIO_SHAPE_DEBUG("%p contains(%d, %d)", self);
short_bound_check(x, MP_QSTR_x);
short_bound_check(y, MP_QSTR_y);
int16_t shape_x;
int16_t shape_y;
screen_to_shape_coordinates(self, x, y, &shape_x, &shape_y);
bool shape_contains_coordinates = 0 != self->ishape.get_pixel(self->ishape.shape, shape_x, shape_y);
return shape_contains_coordinates;
}
mp_int_t common_hal_vectorio_vector_shape_get_x(vectorio_vector_shape_t *self) {
VECTORIO_SHAPE_DEBUG("%p get_x\n", self);
@ -277,7 +323,6 @@ void common_hal_vectorio_vector_shape_set_pixel_shader(vectorio_vector_shape_t *
common_hal_vectorio_vector_shape_set_dirty(self);
}
bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displayio_colorspace_t *colorspace, const displayio_area_t *area, uint32_t *mask, uint32_t *buffer) {
// Shape areas are relative to 0,0. This will allow rotation about a known axis.
// The consequence is that the area reported by the shape itself is _relative_ to 0,0.
@ -335,42 +380,10 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ
}
output_pixel.pixel = 0;
// Get the target pixel based on the shape's coordinate space
// Cast input screen coordinates to shape coordinates to pick the pixel to draw
int16_t pixel_to_get_x;
int16_t pixel_to_get_y;
if (self->absolute_transform->transpose_xy) {
pixel_to_get_x = input_pixel.y - self->absolute_transform->y - self->absolute_transform->dy * self->x;
pixel_to_get_y = input_pixel.x - self->absolute_transform->x - self->absolute_transform->dx * self->y;
VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
if (self->absolute_transform->dx < 1) {
pixel_to_get_y *= -1;
}
if (self->absolute_transform->dy < 1) {
pixel_to_get_x *= -1;
}
VECTORIO_SHAPE_PIXEL_DEBUG(" b(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
} else {
pixel_to_get_x = input_pixel.x - self->absolute_transform->x - self->absolute_transform->dx * self->x;
pixel_to_get_y = input_pixel.y - self->absolute_transform->y - self->absolute_transform->dy * self->y;
VECTORIO_SHAPE_PIXEL_DEBUG(" a(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
if (self->absolute_transform->dx < 1) {
pixel_to_get_x *= -1;
}
if (self->absolute_transform->dy < 1) {
pixel_to_get_y *= -1;
}
VECTORIO_SHAPE_PIXEL_DEBUG(" b(%3d, %3d)", pixel_to_get_x, pixel_to_get_y);
// It's mirrored via dx. Maybe we need to add support for also separately mirroring?
// if (self->absolute_transform->mirror_x) {
// pixel_to_get_x = (shape_area.x2 - shape_area.x1) - (pixel_to_get_x - shape_area.x1) + shape_area.x1 - 1;
// }
// if (self->absolute_transform->mirror_y) {
// pixel_to_get_y = (shape_area.y2 - shape_area.y1) - (pixel_to_get_y - shape_area.y1) + +shape_area.y1 - 1;
// }
}
screen_to_shape_coordinates(self, input_pixel.x, input_pixel.y, &pixel_to_get_x, &pixel_to_get_y);
VECTORIO_SHAPE_PIXEL_DEBUG(" get_pixel %p (%3d, %3d) -> ( %3d, %3d )", self->ishape.shape, input_pixel.x, input_pixel.y, pixel_to_get_x, pixel_to_get_y);
#ifdef VECTORIO_PERF