docs/library/framebuf: Clarify docs for blit regarding palette.
Clarified the behaviour when both key and palette are specified.
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@ -133,7 +133,9 @@ Other methods
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Draw another FrameBuffer on top of the current one at the given coordinates.
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If *key* is specified then it should be a color integer and the
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corresponding color will be considered transparent: all pixels with that
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color value will not be drawn.
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color value will not be drawn. (If the *palette* is specified then the *key*
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is compared to the value from *palette*, not to the value directly from
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*fbuf*.)
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The *palette* argument enables blitting between FrameBuffers with differing
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formats. Typical usage is to render a monochrome or grayscale glyph/icon to
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