Added type hints to _stage
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@ -88,7 +88,7 @@ STATIC mp_obj_t layer_make_new(const mp_obj_type_t *type, size_t n_args,
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return MP_OBJ_FROM_PTR(self);
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}
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//| def move(self, x: Any, y: Any) -> Any:
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//| def move(self, x: int, y: int) -> None:
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//| """Set the offset of the layer to the specified values."""
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//| ...
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//|
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@ -100,7 +100,7 @@ STATIC mp_obj_t layer_move(mp_obj_t self_in, mp_obj_t x_in, mp_obj_t y_in) {
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}
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STATIC MP_DEFINE_CONST_FUN_OBJ_3(layer_move_obj, layer_move);
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//| def frame(self, frame: Any, rotation: Any) -> Any:
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//| def frame(self, frame: int, rotation: int) -> None:
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//| """Set the animation frame of the sprite, and optionally rotation its
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//| graphic."""
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//| ...
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@ -82,7 +82,7 @@ STATIC mp_obj_t text_make_new(const mp_obj_type_t *type, size_t n_args,
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return MP_OBJ_FROM_PTR(self);
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}
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//| def move(self, x: Any, y: Any) -> Any:
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//| def move(self, x: int, y: int) -> None:
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//| """Set the offset of the text to the specified values."""
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//| ...
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//|
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