trying to make vectorio shape hidable
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@ -358,35 +358,45 @@ void displayio_group_construct(displayio_group_t *self, mp_obj_list_t *members,
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bool displayio_group_fill_area(displayio_group_t *self, const _displayio_colorspace_t *colorspace, const displayio_area_t *area, uint32_t *mask, uint32_t *buffer) {
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// Track if any of the layers finishes filling in the given area. We can ignore any remaining
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// layers at that point.
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for (int32_t i = self->members->len - 1; i >= 0; i--) {
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mp_obj_t layer;
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#if CIRCUITPY_VECTORIO
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const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, self->members->items[i]);
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if (draw_protocol != NULL) {
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layer = draw_protocol->draw_get_protocol_self(self->members->items[i]);
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if (draw_protocol->draw_protocol_impl->draw_fill_area(layer, colorspace, area, mask, buffer)) {
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return true;
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//mp_printf(&mp_plat_print, "inside fill area \n");
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//mp_printf(&mp_plat_print, "%d \n", self->hidden);
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//mp_printf(&mp_plat_print, "\n");
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//mp_printf(&mp_plat_print, "inside fill area \n");
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if (self->hidden == false){
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//mp_printf(&mp_plat_print, "not hidden\n");
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for (int32_t i = self->members->len - 1; i >= 0; i--) {
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mp_obj_t layer;
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#if CIRCUITPY_VECTORIO
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const vectorio_draw_protocol_t *draw_protocol = mp_proto_get(MP_QSTR_protocol_draw, self->members->items[i]);
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if (draw_protocol != NULL) {
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layer = draw_protocol->draw_get_protocol_self(self->members->items[i]);
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if (draw_protocol->draw_protocol_impl->draw_fill_area(layer, colorspace, area, mask, buffer)) {
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return true;
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}
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continue;
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}
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continue;
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}
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#endif
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layer = mp_obj_cast_to_native_base(
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self->members->items[i], &displayio_tilegrid_type);
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if (layer != MP_OBJ_NULL) {
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if (displayio_tilegrid_fill_area(layer, colorspace, area, mask, buffer)) {
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return true;
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#endif
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layer = mp_obj_cast_to_native_base(
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self->members->items[i], &displayio_tilegrid_type);
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if (layer != MP_OBJ_NULL) {
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if (displayio_tilegrid_fill_area(layer, colorspace, area, mask, buffer)) {
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return true;
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}
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continue;
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}
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continue;
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}
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layer = mp_obj_cast_to_native_base(
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self->members->items[i], &displayio_group_type);
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if (layer != MP_OBJ_NULL) {
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if (displayio_group_fill_area(layer, colorspace, area, mask, buffer)) {
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return true;
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layer = mp_obj_cast_to_native_base(
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self->members->items[i], &displayio_group_type);
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if (layer != MP_OBJ_NULL) {
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if (displayio_group_fill_area(layer, colorspace, area, mask, buffer)) {
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return true;
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}
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continue;
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}
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continue;
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}
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}
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return false;
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}
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