diff --git a/tests/vectorio/color_index.py b/tests/vectorio/color_index.py new file mode 100644 index 0000000000..f18b96ea3e --- /dev/null +++ b/tests/vectorio/color_index.py @@ -0,0 +1,52 @@ +import time + +import board +import displayio +import rainbowio +import vectorio + + +def increment_color(shape): + if shape.color_index + 1 < len(shape.pixel_shader): + shape.color_index += 1 + else: + shape.color_index = 0 + + +display = board.DISPLAY +main_group = displayio.Group() + +palette = displayio.Palette(4) +palette[0] = 0x125690 +palette[1] = 0x34BB90 +palette[2] = 0xAA1220 +palette[3] = 0xAA04BA + +circle = vectorio.Circle(pixel_shader=palette, radius=25, x=25, y=25) +main_group.append(circle) + +rectangle = vectorio.Rectangle(pixel_shader=palette, width=50, height=50, x=25, y=75) +main_group.append(rectangle) + +points = [(5, 5), (70, 20), (35, 35), (20, 70)] +polygon = vectorio.Polygon(pixel_shader=palette, points=points, x=145, y=55) +main_group.append(polygon) + +display.show(main_group) + +while True: + for x in range(25, display.width - 25): + circle.x = x + time.sleep(0.01) + + increment_color(circle) + increment_color(rectangle) + increment_color(polygon) + + for x in range(display.width - 25, 25, -1): + circle.x = x + time.sleep(0.01) + + increment_color(circle) + increment_color(rectangle) + increment_color(polygon)