remove general changes; not consistent across builds

This commit is contained in:
Dan Halbert 2021-03-05 10:10:50 -05:00
parent c97721455a
commit 4cf6579e22
4 changed files with 6 additions and 14 deletions

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@ -150,13 +150,7 @@ else
CFLAGS += -flto -flto-partition=none
ifeq ($(CIRCUITPY_FULL_BUILD),0)
# Increasing max-inline-insns-auto from 20 to 1000 gains about 300 bytes on a small build.
CFLAGS += --param inline-unit-growth=15 --param max-inline-insns-auto=1000
# These optimizations are normally -O3 only. They improve the way register
# allocation is done, but, to quote the gcc doc, 'can, however, make debugging impossible,
# since variables will no longer stay in a “home register”.'
# On a small build they can gain about 200 bytes.
CFLAGS += -fweb -frename-registers
CFLAGS += --param inline-unit-growth=15 --param max-inline-insns-auto=20
endif
ifdef CFLAGS_BOARD

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@ -14,3 +14,4 @@ CIRCUITPY_COUNTIO = 0
CIRCUITPY_RTC = 0
SUPEROPT_GC = 0
SUPEROPT_VM = 0

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@ -25,6 +25,7 @@ CIRCUITPY_ROTARYIO = 0
CIRCUITPY_RTC = 0
CIRCUITPY_SAMD = 0
CIRCUITPY_TOUCHIO = 0
CIRCUIPTY_USB_CDC = 0
CIRCUITPY_USB_HID = 0
CIRCUITPY_USB_MIDI = 0
CIRCUITPY_VECTORIO = 0
@ -40,12 +41,5 @@ CIRCUITPY_STAGE = 1
FROZEN_MPY_DIRS += $(TOP)/frozen/circuitpython-stage/pewpew_m4
CIRCUITPY_DISPLAY_FONT = $(TOP)/ports/atmel-samd/boards/ugame10/brutalist-6.bdf
# Tweak inlining depending on language.
ifeq ($(TRANSLATION), zh_Latn_pinyin)
RELEASE_NEEDS_CLEAN_BUILD = 1
CFLAGS_INLINE_LIMIT = 45
else
CFLAGS_INLINE_LIMIT = 70
endif
# Override optimization to keep binary small
OPTIMIZATION_FLAGS = -Os

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@ -12,3 +12,6 @@ CIRCUITPY_FULL_BUILD = 0
SUPEROPT_GC = 0
SUPEROPT_VM = 0
# On this particular board, these save about 180 bytes. On other boards, they may -increase- space used.
CFLAGS_BOARD = -fweb -frename-registers