whitespace in docstrings
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//| """The input buffer to `QRDecoder.decode` consists of greyscale values in every byte"""
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//| """The input buffer to `QRDecoder.decode` consists of greyscale values in every byte"""
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//| EVEN_BYTES: PixelPolicy
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//| EVEN_BYTES: PixelPolicy
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//| """The input buffer to `QRDecoder.decode` consists of greyscale values in positions 0, 2, …, and ignored bytes in positions 1, 3, …. This can decode directly from YUV images where the even bytes hold the Y (luminance) data."""
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//| """The input buffer to `QRDecoder.decode` consists of greyscale values in positions 0, 2, …, and ignored bytes in positions 1, 3, …. This can decode directly from YUV images where the even bytes hold the Y (luminance) data."""
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//| ODD_BYTES: PixelPolicy
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//| ODD_BYTES: PixelPolicy
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//| """The input buffer to `QRDecoder.decode` consists of greyscale values in positions 1, 3, …, and ignored bytes in positions 0, 2, …. This can decode directly from YUV images where the odd bytes hold the Y (luminance) data"""
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//| """The input buffer to `QRDecoder.decode` consists of greyscale values in positions 1, 3, …, and ignored bytes in positions 0, 2, …. This can decode directly from YUV images where the odd bytes hold the Y (luminance) data"""
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//| RGB565_SWAPPED: PixelPolicy
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//| RGB565_SWAPPED: PixelPolicy
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//| """The input buffer to `QRDecoder.decode` consists of RGB565 values in byte-swapped order. The green component is used."""
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//| """The input buffer to `QRDecoder.decode` consists of RGB565 values in byte-swapped order. Most cameras produce data in byte-swapped order. The green component is used."""
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//| RGB565: PixelPolicy
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//| RGB565: PixelPolicy
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//| """The input buffer to `QRDecoder.decode` consists of RGB565 values. The green component is used."""
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//| """The input buffer to `QRDecoder.decode` consists of RGB565 values in native order. The green component is used."""
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MAKE_ENUM_VALUE(qrio_pixel_policy_type, qrio_pixel_policy, EVERY_BYTE, QRIO_EVERY_BYTE);
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MAKE_ENUM_VALUE(qrio_pixel_policy_type, qrio_pixel_policy, EVERY_BYTE, QRIO_EVERY_BYTE);
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