RGBMatrix: documentation got behind the code
This commit is contained in:
parent
5fcc6d6286
commit
37cb6bafa8
|
@ -135,12 +135,14 @@ STATIC void preflight_pins_or_throw(uint8_t clock_pin, uint8_t *rgb_pins, uint8_
|
|||
|
||||
//| :class:`~rgbmatrix.RGBMatrix` displays an in-memory framebuffer to an LED matrix.
|
||||
//|
|
||||
//| .. class:: RGBMatrix(width, bit_depth, rgb_pins, addr_pins, clock_pin, latch_pin, output_enable_pin, *, doublebuffer=True, framebuffer=None)
|
||||
//| .. class:: RGBMatrix(*, width, bit_depth, rgb_pins, addr_pins, clock_pin, latch_pin, output_enable_pin, doublebuffer=True, framebuffer=None, height=0)
|
||||
//|
|
||||
//| Create a RGBMatrix object with the given attributes. The height of
|
||||
//| the display is determined by the number of rgb and address pins:
|
||||
//| len(rgb_pins) // 3 * 2 ** len(address_pins). With 6 RGB pins and 4
|
||||
//| address lines, the display will be 32 pixels tall.
|
||||
//| address lines, the display will be 32 pixels tall. If the optional height
|
||||
//| parameter is specified and is not 0, it is checked against the calculated
|
||||
//| height.
|
||||
//|
|
||||
//| Up to 30 RGB pins and 8 address pins are supported.
|
||||
//|
|
||||
|
|
Loading…
Reference in New Issue