Tweak to try to reduce low space builds
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@ -49,11 +49,10 @@ void common_hal_displayio_bitmap_construct_from_buffer(displayio_bitmap_t *self,
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self->width = width;
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self->height = height;
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self->stride = stride(width, bits_per_value);
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self->data_alloc = false;
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if (!data) {
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data = m_malloc(self->stride * height * sizeof(uint32_t), false);
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self->data_alloc = true;
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} else {
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self->data_alloc = false;
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}
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self->data = data;
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self->read_only = read_only;
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