PicoSystem: Add DisplayIO & Stage to board config
* Bring up PicoSystem's display with DisplayIO * Add stage game library * Add supporting modules - AUDIOIO and KEYPAD
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@ -25,8 +25,93 @@
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*/
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#include "supervisor/board.h"
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#include "mpconfigboard.h"
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#include "shared-bindings/busio/SPI.h"
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#include "shared-bindings/displayio/FourWire.h"
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#include "shared-module/displayio/__init__.h"
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#include "shared-module/displayio/mipi_constants.h"
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#include "supervisor/shared/board.h"
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displayio_fourwire_obj_t board_display_obj;
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#define DELAY 0x80
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uint8_t display_init_sequence[] = {
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0x01, 0 | DELAY, 150, // SWRESET
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0x36, 1, 0x04, // MADCTL
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0x35, 1, 0x00, // TEON
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0xB2, 5, 0x0c, 0x0c, 0x00, 0x33, 0x33, // FRMCTR2
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0x3A, 1, 0x05, // COLMOD
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0xB7, 1, 0x14, // GCTRL
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0xBB, 1, 0x37, // VCOMS
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0xC0, 1, 0x2c, // LCMCTRL
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0xC2, 1, 0x01, // VDVVRHEN
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0xC3, 1, 0x12, // VRHS
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0xC4, 1, 0x20, // VDVS
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0xD0, 2, 0xa4, 0xa1, // PWRCTRL1
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0xC6, 1, 0x0f, // FRCTRL2
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0xE0, 14, 0xd0, 0x04, 0x0d, 0x11, 0x13, 0x2b, 0x3f, 0x54, 0x4c, 0x18, 0x0d, 0x0b, 0x1f, 0x23, // GMCTRP1
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0xE1, 14, 0xd0, 0x04, 0x0c, 0x11, 0x13, 0x2c, 0x3f, 0x44, 0x51, 0x2f, 0x1f, 0x1f, 0x20, 0x23, // GMCTRN1
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0x21, 0, // INVON
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0x11, 0 | DELAY, 255, // SLPOUT
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0x29, 0 | DELAY, 100, // DISPON
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0x2a, 4, 0x00, 0, 0x00, 0xfe, // CASET
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0x2b, 4, 0x00, 0, 0x00, 0xfe, // RASET
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0x2c, 0, // RAMWR
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};
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void board_init(void) {
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busio_spi_obj_t *spi = &displays[0].fourwire_bus.inline_bus;
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common_hal_busio_spi_construct(spi, &pin_GPIO6, &pin_GPIO7, NULL);
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common_hal_busio_spi_never_reset(spi);
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displayio_fourwire_obj_t *bus = &displays[0].fourwire_bus;
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bus->base.type = &displayio_fourwire_type;
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common_hal_displayio_fourwire_construct(bus,
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spi,
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&pin_GPIO9, // TFT_DC Command or data
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&pin_GPIO5, // TFT_CS Chip select
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&pin_GPIO4, // TFT_RST Reset
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60000000, // Baudrate
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0, // Polarity
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0); // Phase
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displayio_display_obj_t *display = &displays[0].display;
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display->base.type = &displayio_display_type;
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common_hal_displayio_display_construct(display,
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bus,
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240, // Width
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240, // Height
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0, // column start
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0, // row start
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0, // rotation
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16, // Color depth
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false, // Grayscale
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false, // pixels in a byte share a row. Only valid for depths < 8
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1, // bytes per cell. Only valid for depths < 8
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false, // reverse_pixels_in_byte. Only valid for depths < 8
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true, // reverse_bytes_in_word
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MIPI_COMMAND_SET_COLUMN_ADDRESS, // Set column command
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MIPI_COMMAND_SET_PAGE_ADDRESS, // Set row command
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MIPI_COMMAND_WRITE_MEMORY_START, // Write memory command
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display_init_sequence,
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sizeof(display_init_sequence),
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&pin_GPIO12, // backlight pin
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NO_BRIGHTNESS_COMMAND,
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1.0f, // brightness (ignored)
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true, // auto_brightness
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false, // single_byte_bounds
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false, // data_as_commands
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true, // auto_refresh
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60, // native_frames_per_second
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true, // backlight_on_high
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false); // SH1107_addressing
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}
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void board_deinit(void) {
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}
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bool board_requests_safe_mode(void) {
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@ -35,6 +120,3 @@ bool board_requests_safe_mode(void) {
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void reset_board(void) {
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}
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void board_deinit(void) {
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}
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@ -9,3 +9,11 @@ CHIP_FAMILY = rp2
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EXTERNAL_FLASH_DEVICES = "W25Q128JVxQ"
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CIRCUITPY__EVE = 1
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CIRCUITPY_KEYPAD = 1
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CIRCUITPY_STAGE = 1
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CIRCUITPY_AUDIOIO = 1
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# TODO: how do we get stage.py and ugame.py on PicoSystem?
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# FROZEN_MPY_DIRS += $(TOP)/frozen/circuitpython-stage/picosystem
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@ -1,4 +1,5 @@
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#include "shared-bindings/board/__init__.h"
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#include "shared-module/displayio/__init__.h"
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STATIC const mp_rom_map_elem_t board_module_globals_table[] = {
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CIRCUITPYTHON_BOARD_DICT_STANDARD_ITEMS
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@ -41,5 +42,8 @@ STATIC const mp_rom_map_elem_t board_module_globals_table[] = {
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{ MP_ROM_QSTR(MP_QSTR_SPI), MP_ROM_PTR(&board_spi_obj) },
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{ MP_ROM_QSTR(MP_QSTR_UART), MP_ROM_PTR(&board_uart_obj) },
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{ MP_ROM_QSTR(MP_QSTR_DISPLAY), MP_ROM_PTR(&displays[0].display)}
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};
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MP_DEFINE_CONST_DICT(board_module_globals, board_module_globals_table);
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