Use movable allocation system for terminal tilegrid.
Moving memory is now done by the infrastructure and neither necessary nor correct here anymore.
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@ -867,7 +867,6 @@ struct _supervisor_allocation_node;
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mp_obj_t rtc_time_source; \
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GAMEPAD_ROOT_POINTERS \
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mp_obj_t pew_singleton; \
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mp_obj_t terminal_tilegrid_tiles; \
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BOARD_UART_ROOT_POINTER \
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FLASH_ROOT_POINTERS \
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MEMORYMONITOR_ROOT_POINTERS \
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@ -81,19 +81,21 @@ void supervisor_start_terminal(uint16_t width_px, uint16_t height_px) {
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uint16_t total_tiles = width_in_tiles * height_in_tiles;
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// First try to allocate outside the heap. This will fail when the VM is running.
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tilegrid_tiles = allocate_memory(align32_size(total_tiles), false, false);
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uint8_t* tiles;
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if (tilegrid_tiles == NULL) {
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tiles = m_malloc(total_tiles, true);
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MP_STATE_VM(terminal_tilegrid_tiles) = tiles;
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} else {
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tiles = (uint8_t*) tilegrid_tiles->ptr;
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// Reuse the previous allocation if possible
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if (tilegrid_tiles) {
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if (get_allocation_length(tilegrid_tiles) != align32_size(total_tiles)) {
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free_memory(tilegrid_tiles);
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tilegrid_tiles = NULL;
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}
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}
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if (!tilegrid_tiles) {
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tilegrid_tiles = allocate_memory(align32_size(total_tiles), false, true);
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if (!tilegrid_tiles) {
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return;
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}
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}
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uint8_t* tiles = (uint8_t*) tilegrid_tiles->ptr;
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if (tiles == NULL) {
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return;
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}
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grid->y = tall ? blinka_bitmap.height : 0;
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grid->x = tall ? 0 : blinka_bitmap.width;
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grid->top_left_y = 0;
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@ -120,7 +122,6 @@ void supervisor_stop_terminal(void) {
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if (tilegrid_tiles != NULL) {
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free_memory(tilegrid_tiles);
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tilegrid_tiles = NULL;
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supervisor_terminal_text_grid.inline_tiles = false;
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supervisor_terminal_text_grid.tiles = NULL;
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}
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#endif
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@ -128,20 +129,10 @@ void supervisor_stop_terminal(void) {
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void supervisor_display_move_memory(void) {
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#if CIRCUITPY_TERMINALIO
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displayio_tilegrid_t* grid = &supervisor_terminal_text_grid;
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if (MP_STATE_VM(terminal_tilegrid_tiles) != NULL &&
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grid->tiles == MP_STATE_VM(terminal_tilegrid_tiles)) {
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uint16_t total_tiles = grid->width_in_tiles * grid->height_in_tiles;
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tilegrid_tiles = allocate_memory(align32_size(total_tiles), false, false);
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if (tilegrid_tiles != NULL) {
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memcpy(tilegrid_tiles->ptr, grid->tiles, total_tiles);
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grid->tiles = (uint8_t*) tilegrid_tiles->ptr;
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} else {
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grid->tiles = NULL;
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grid->inline_tiles = false;
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}
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MP_STATE_VM(terminal_tilegrid_tiles) = NULL;
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if (tilegrid_tiles != NULL) {
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supervisor_terminal_text_grid.tiles = (uint8_t*) tilegrid_tiles->ptr;
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} else {
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supervisor_terminal_text_grid.tiles = NULL;
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}
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#endif
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