avoid inline compile errors
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55c80754c7
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@ -58,6 +58,14 @@ BASE_CFLAGS = \
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# -H
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# -H
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# Set a global CIRCUITPY_DEBUG flag.
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# Don't just call it "DEBUG": too many libraries use plain DEBUG.
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ifneq ($(DEBUG),)
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CFLAGS += -DCIRCUITPY_DEBUG=$(DEBUG)
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else
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CFLAGS += -DCIRCUITPY_DEBUG=0
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endif
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###
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###
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# Handle frozen modules.
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# Handle frozen modules.
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@ -122,7 +122,12 @@ char* decompress(const compressed_string_t* compressed, char* decompressed) {
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return decompressed;
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return decompressed;
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}
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}
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inline __attribute__((always_inline)) const compressed_string_t* translate(const char* original) {
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inline
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// gcc10 -flto has issues with this being always_inline for debug builds.
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#if CIRCUITPY_DEBUG < 1
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__attribute__((always_inline))
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#endif
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const compressed_string_t* translate(const char* original) {
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#ifndef NO_QSTR
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#ifndef NO_QSTR
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#define QDEF(id, str)
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#define QDEF(id, str)
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#define TRANSLATION(id, firstbyte, ...) if (strcmp(original, id) == 0) { static const compressed_string_t v = { .data = firstbyte, .tail = { __VA_ARGS__ } }; return &v; } else
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#define TRANSLATION(id, firstbyte, ...) if (strcmp(original, id) == 0) { static const compressed_string_t v = { .data = firstbyte, .tail = { __VA_ARGS__ } }; return &v; } else
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