Explicitly cast float to mp_int_t
Not sure why this is necessary, but it prevents an off-by-one error in some (rare?) circumstances.
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@ -163,7 +163,7 @@ STATIC void _pixelbuf_parse_color(pixelbuf_pixelbuf_obj_t *self, mp_obj_t color,
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}
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if (mp_obj_is_int(color) || mp_obj_is_float(color)) {
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mp_int_t value = mp_obj_is_int(color) ? mp_obj_get_int_truncated(color) : mp_obj_get_float(color);
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mp_int_t value = mp_obj_is_int(color) ? mp_obj_get_int_truncated(color) : (mp_int_t)mp_obj_get_float(color);
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*r = value >> 16 & 0xff;
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*g = (value >> 8) & 0xff;
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*b = value & 0xff;
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