remove abs() from radius

This commit is contained in:
foamyguy 2023-04-21 16:54:46 -05:00
parent d078bc3ae1
commit 01197a96d1

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@ -23,7 +23,7 @@ void common_hal_vectorio_circle_set_on_dirty(vectorio_circle_t *self, vectorio_e
uint32_t common_hal_vectorio_circle_get_pixel(void *obj, int16_t x, int16_t y) { uint32_t common_hal_vectorio_circle_get_pixel(void *obj, int16_t x, int16_t y) {
vectorio_circle_t *self = obj; vectorio_circle_t *self = obj;
int16_t radius = abs(self->radius); int16_t radius = self->radius;
x = abs(x); x = abs(x);
y = abs(y); y = abs(y);
if (x + y <= radius) { if (x + y <= radius) {