circuitpython/shared-bindings/keypad/EventQueue.c

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/*
* This file is part of the Micro Python project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2021 Dan Halbert for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "py/runtime.h"
#include "shared-bindings/keypad/Event.h"
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#include "shared-bindings/keypad/EventQueue.h"
//| class EventQueue:
//| """A queue of `Event` objects, filled by a `keypad` scanner such as `Keys` or `KeyMatrix`.
//|
//| You cannot create an instance of `EventQueue` directly. Each scanner creates an
//| instance when it is created.
//| """
//| ...
//| def next(self) -> Optional[Event]:
//| """Return the next key transition event. Return ``None`` if no events are pending.
//|
//| Note that the queue size is limited; see ``max_events`` in the constructor of
//| a scanner such as `Keys` or `KeyMatrix`.
//| If a new event arrives when the queue is full, the oldest event is discarded.
//|
//| :return: the next queued key transition `Event`
//| :rtype: Optional[Event]
//| """
//| ...
//|
STATIC mp_obj_t keypad_eventqueue_next(mp_obj_t self_in) {
keypad_eventqueue_obj_t *self = MP_OBJ_TO_PTR(self_in);
return common_hal_keypad_eventqueue_next(self);
}
MP_DEFINE_CONST_FUN_OBJ_1(keypad_eventqueue_next_obj, keypad_eventqueue_next);
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//| def store_next(self, event: Event) -> bool:
//| """Store the next key transition event in the supplied event, if available,
//| and return ``True``.
//| If there are no queued events, do not touch ``event`` and return ``False``.
//|
//| The advantage of this method over ``next()`` is that it does not allocate storage.
//| Instead you can reuse an existing ``Event`` object.
//|
//| Note that the queue size is limited; see ``max_events`` in the constructor of
//| a scanner such as `Keys` or `KeyMatrix`.
//| If a new event arrives when the queue is full, the oldest event is discarded.
//|
//| :return ``True`` if an event was available and stored, ``False`` if not.
//| :rtype: bool
//| """
//| ...
//|
STATIC mp_obj_t keypad_eventqueue_store_next(mp_obj_t self_in, mp_obj_t event_in) {
keypad_eventqueue_obj_t *self = MP_OBJ_TO_PTR(self_in);
if (!mp_obj_is_type(event_in, &keypad_event_type)) {
mp_raise_ValueError_varg(translate("Expected an %q"), MP_QSTR_Event);
}
keypad_event_obj_t *event = MP_OBJ_TO_PTR(event_in);
return mp_obj_new_bool(common_hal_keypad_eventqueue_store_next(self, event));
}
MP_DEFINE_CONST_FUN_OBJ_2(keypad_eventqueue_store_next_obj, keypad_eventqueue_store_next);
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//| def clear(self) -> None:
//| """Clear any queued key transition events.
//| """
//| ...
//|
STATIC mp_obj_t keypad_eventqueue_clear(mp_obj_t self_in) {
keypad_eventqueue_obj_t *self = MP_OBJ_TO_PTR(self_in);
common_hal_keypad_eventqueue_clear(self);
return MP_ROM_NONE;
}
MP_DEFINE_CONST_FUN_OBJ_1(keypad_eventqueue_clear_obj, keypad_eventqueue_clear);
//| def __bool__(self) -> bool:
//| """``True`` if `len()` is greater than zero.
//| This is an easy way to check if the queue is empty.
//| """
//| ...
//|
//| def __len__(self) -> int:
//| """Return the number of events currently in the queue. Used to implement ``len()``."""
//| ...
//|
STATIC mp_obj_t keypad_eventqueue_unary_op(mp_unary_op_t op, mp_obj_t self_in) {
keypad_eventqueue_obj_t *self = MP_OBJ_TO_PTR(self_in);
uint16_t len = common_hal_keypad_eventqueue_get_length(self);
switch (op) {
case MP_UNARY_OP_BOOL:
return mp_obj_new_bool(len != 0);
case MP_UNARY_OP_LEN:
return MP_OBJ_NEW_SMALL_INT(len);
default:
return MP_OBJ_NULL; // op not supported
}
}
STATIC const mp_rom_map_elem_t keypad_eventqueue_locals_dict_table[] = {
{ MP_ROM_QSTR(MP_QSTR_clear), MP_ROM_PTR(&keypad_eventqueue_clear_obj) },
{ MP_ROM_QSTR(MP_QSTR_next), MP_ROM_PTR(&keypad_eventqueue_next_obj) },
{ MP_ROM_QSTR(MP_QSTR_store_next), MP_ROM_PTR(&keypad_eventqueue_store_next_obj) },
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};
STATIC MP_DEFINE_CONST_DICT(keypad_eventqueue_locals_dict, keypad_eventqueue_locals_dict_table);
const mp_obj_type_t keypad_eventqueue_type = {
{ &mp_type_type },
.name = MP_QSTR_Keys,
.unary_op = keypad_eventqueue_unary_op,
.locals_dict = (mp_obj_t)&keypad_eventqueue_locals_dict,
};