circuitpython/shared-bindings/gamepadshift/__init__.c

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/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2016 Radomir Dopieralski for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "py/obj.h"
#include "py/runtime.h"
#include "py/mphal.h"
#include "shared-bindings/gamepadshift/GamePadShift.h"
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#include "shared-bindings/digitalio/DigitalInOut.h"
#include "shared-bindings/util.h"
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//| """Tracks button presses read through a shift register.
//|
//| .. note:: `gamepadshift` is deprecated in CircuitPython 7.0.0 and will be removed in 8.0.0.
//| Use `keypad` instead.
//| """
//|
STATIC const mp_rom_map_elem_t gamepadshift_module_globals_table[] = {
{ MP_ROM_QSTR(MP_QSTR___name__), MP_ROM_QSTR(MP_QSTR_gamepadshift) },
{ MP_OBJ_NEW_QSTR(MP_QSTR_GamePadShift), MP_ROM_PTR(&gamepadshift_type)},
};
STATIC MP_DEFINE_CONST_DICT(gamepadshift_module_globals, gamepadshift_module_globals_table);
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const mp_obj_module_t gamepadshift_module = {
.base = { &mp_type_module },
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.globals = (mp_obj_dict_t *)&gamepadshift_module_globals,
};