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72 lines
2.5 KiB
OpenSCAD
72 lines
2.5 KiB
OpenSCAD
//
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// NopSCADlib Copyright Chris Palmer 2018
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// nop.head@gmail.com
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// hydraraptor.blogspot.com
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//
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// This file is part of NopSCADlib.
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//
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// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
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// GNU General Public License as published by the Free Software Foundation, either version 3 of
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// the License, or (at your option) any later version.
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//
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// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with NopSCADlib.
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// If not, see <https://www.gnu.org/licenses/>.
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//
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//
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//! Simple tube or ring
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//
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include <../utils/core/core.scad>
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module ring(or, ir) //! Create a ring with specified external and internal radii
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difference() {
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circle4n(or);
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circle4n(ir);
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}
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module tube(or, ir, h, center = true) //! Create a tube with specified external and internal radii and height ```h```
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linear_extrude(h, center = center, convexity = 5)
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ring(or, ir);
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module woven_tube(or, ir, h, center= true, colour = grey(30), colour2, warp = 2, weft) {//! Create a woven tube with specified external and internal radii, height ```h```, colours, warp and weft
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colour2 = colour2 ? colour2 : colour * 0.8;
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weft = weft ? weft : warp;
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warp_count = max(floor(PI * or / warp), 0.5);
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angle = 360 / (2 * warp_count);
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module layer(weft) {
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points = [[ir, weft / 2], [or, weft / 2], [or, -weft / 2], [ir, -weft / 2]];
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color(colour)
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for (i = [0 : warp_count])
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rotate(2 * i * angle)
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rotate_extrude(angle = angle)
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polygon(points);
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color(colour2)
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for (i = [0 : warp_count])
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rotate((2 * i + 1) * angle)
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rotate_extrude(angle = angle)
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polygon(points);
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}
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translate_z(center ? -h / 2 : 0) {
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weft_count = floor(h / weft);
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if (weft_count > 0)
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for (i = [0 : weft_count - 1]) {
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translate_z(i * weft + weft / 2)
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rotate(i * angle)
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layer(weft);
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}
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remainder = h - weft * weft_count;
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if (remainder) {
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translate_z(weft_count * weft + remainder / 2)
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rotate(weft_count * angle)
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layer(remainder);
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}
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}
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}
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