mirror of
https://github.com/DJSundog/NopSCADlib.git
synced 2024-11-23 23:33:50 -05:00
149 lines
6.0 KiB
OpenSCAD
149 lines
6.0 KiB
OpenSCAD
//
|
|
// NopSCADlib Copyright Chris Palmer 2020
|
|
// nop.head@gmail.com
|
|
// hydraraptor.blogspot.com
|
|
//
|
|
// This file is part of NopSCADlib.
|
|
//
|
|
// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
|
|
// GNU General Public License as published by the Free Software Foundation, either version 3 of
|
|
// the License, or (at your option) any later version.
|
|
//
|
|
// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
// See the GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License along with NopSCADlib.
|
|
// If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
//
|
|
//! Swiss picture clip.
|
|
//! Used for holding glass on 3D printer beds.
|
|
//!
|
|
//! The bending model is an approximation because in real life the arms bend.
|
|
//! Should be reasonably accurate if not close to fully open.
|
|
//
|
|
include <../utils/core/core.scad>
|
|
|
|
function sclip_length(type) = type[1]; //! Total external length
|
|
function sclip_height(type) = type[2]; //! External height
|
|
function sclip_width(type) = type[3]; //! Width
|
|
function sclip_thickness(type) = type[4]; //! Thickness of the metal
|
|
function sclip_radius(type) = type[5]; //! Bend radius
|
|
function sclip_arm_width(type) = type[6]; //! Width of spring arms
|
|
function sclip_spigot(type) = type[7]; //! Spigot length, width, height
|
|
function sclip_hook(type) = type[8]; //! hook, length, width
|
|
function sclip_hinge_offset(type) = type[9]; //! Offset of hinge
|
|
function sclip_arm_length(type) = type[10]; //! Length of arms
|
|
function sclip_max_gap(type) = type[11]; //! Maximum opening
|
|
|
|
function arm_angle(type, open) = asin((sclip_height(type) - 2 * sclip_thickness(type) - open) / sclip_arm_length(type));
|
|
|
|
function spigot_angle(type, open) =
|
|
let(arm_w = sclip_arm_width(type), w = sclip_width(type) - 2 * arm_w)
|
|
(arm_angle(type, 0) - arm_angle(type, open)) * 2 * arm_w / w;
|
|
|
|
module swiss_clip_hole(type, open, h = 0) { //! Drill hole for spigot
|
|
spigot = sclip_spigot(type);
|
|
angle = spigot_angle(type, open);
|
|
t = sclip_thickness(type);
|
|
or = sclip_radius(type);
|
|
ir = or - t;
|
|
shadow = (spigot.z - or) * sin(angle) - or * cos(angle) + or + t * cos(angle);
|
|
r = sqrt(sqr(shadow) + sqr(spigot.y)) / 2;
|
|
offset = sclip_hinge_offset(type);
|
|
hpot = offset - t;
|
|
|
|
translate([sclip_length(type) - t - ir - offset + hpot * cos(angle) - (spigot.z - t) * sin(angle) + shadow / 2, 0])
|
|
drill(r + 0.1, h);
|
|
}
|
|
|
|
module swiss_clip(type, open = 0.9) { //! Draw a Swiss clip open by specified amount
|
|
vitamin(str("swiss_clip(", type[0], "): Swiss picture clip ", type[0], " ", sclip_max_gap(type),"mm"));
|
|
|
|
length = sclip_length(type);
|
|
width = sclip_width(type);
|
|
height = sclip_height(type);
|
|
|
|
spigot = sclip_spigot(type);
|
|
hook = sclip_hook(type);
|
|
offset = sclip_hinge_offset(type);
|
|
t = sclip_thickness(type);
|
|
arm_l = sclip_arm_length(type);
|
|
arm_w = sclip_arm_width(type);
|
|
w = width - 2 * arm_w;
|
|
or = sclip_radius(type);
|
|
ir = or - t;
|
|
angle = arm_angle(type, open);
|
|
angle2 = spigot_angle(type, open);
|
|
$fn = 360;
|
|
|
|
color("silver") translate([-t - ir, 0, -height + t]) {
|
|
translate([length - offset - arm_l, -w / 2]) // Narrow part of base
|
|
cube([arm_l, w, t]);
|
|
|
|
translate([length - offset, 0, t])
|
|
rotate([0, -angle2, 0])
|
|
translate([offset - length, 0, -t]) {
|
|
translate([length - offset, -width / 2]) // Wide part of base
|
|
cube([offset - spigot.x, width, t]);
|
|
|
|
translate([length - spigot.x, -spigot.y / 2]) // Spigot base
|
|
cube([spigot.x - or, spigot.y, t]);
|
|
|
|
translate([length - t, -spigot.y / 2, or]) // Spigot stem
|
|
cube([t, spigot.y, spigot.z - or]);
|
|
|
|
translate([length - or, -spigot.y / 2, or]) // Spigot bend
|
|
rotate([-90, 0, 0])
|
|
rotate_extrude(angle = 90)
|
|
translate([ir, 0])
|
|
square([t, spigot.y]);
|
|
}
|
|
|
|
translate([or, -hook.y / 2]) // Hook base
|
|
cube([hook.x, hook.y, t]);
|
|
|
|
translate([0, -hook.y / 2, or]) // Hook stem
|
|
cube([t, hook.y, height - 2 * or]);
|
|
|
|
translate([or, -hook.y / 2, or]) // Hook lower bend
|
|
rotate([0, 90, 90])
|
|
rotate_extrude(angle = 90)
|
|
translate([ir, 0])
|
|
square([t, hook.y]);
|
|
|
|
translate([or, -hook.y / 2, height - t]) // Hook top
|
|
cube([hook.x - or, hook.y, t]);
|
|
|
|
translate([or, hook.y / 2, height - or]) // Hook top bend
|
|
rotate([0, -90, 90])
|
|
rotate_extrude(angle = 90)
|
|
translate([ir, 0])
|
|
square([t, hook.y]);
|
|
|
|
translate([length - offset, 0, t]) // Arms
|
|
rotate([0, angle, 0])
|
|
for(side = [-1, 1])
|
|
translate([-arm_l, side * (arm_w + w) / 2 - arm_w / 2, -t])
|
|
cube([arm_l, arm_w, t]);
|
|
|
|
translate([length - offset, -w / 2, t]) // Central gusset
|
|
rotate([-90, 0, 0])
|
|
rotate(90 - angle2)
|
|
rotate_extrude(angle = angle2)
|
|
translate([0, 0])
|
|
square([t, w]);
|
|
|
|
for(side = [-1, 1]) // Arm gussets
|
|
translate([length - offset, side * (arm_w + w) / 2 - arm_w / 2, t])
|
|
rotate([-90, 0, 0])
|
|
rotate(90 - angle2)
|
|
rotate_extrude(angle = angle + angle2)
|
|
translate([0, 0])
|
|
square([t, arm_w]);
|
|
|
|
}
|
|
}
|