NopSCADlib/printed/corner_block.scad

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OpenSCAD

//
// NopSCADlib Copyright Chris Palmer 2018
// nop.head@gmail.com
// hydraraptor.blogspot.com
//
// This file is part of NopSCADlib.
//
// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
// GNU General Public License as published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with NopSCADlib.
// If not, see <https://www.gnu.org/licenses/>.
//
//
//! Corner brackets using threaded inserts for fastening three sheets together at right angles.
//! Defaults to M3 but other screws sizes can be specified provided they have inserts defined.
//!
//! See [butt_box](#Butt_box) for an example of usage.
//!
//! Note that the block with its inserts is defined as a sub assembly, but its fasteners get added to the parent assembly.
//!
//! Specific fasteners can be omitted by setting a side's thickness to 0 and the block omitted by setting `show_block` to false.
//! This allows the block and one set of fasteners to be on one assembly and the other fasteners on the mating assemblies.
//!
//! Star washers can be omitted by setting `star_washers` to false.
//
include <../core.scad>
use <../vitamins/insert.scad>
use <../utils/rounded_cylinder.scad>
use <../utils/maths.scad>
def_screw = M3_cap_screw;
wall = 3;
overshoot = 2; // how far screw can overshoot the insert
function corner_block_screw() = def_screw; //! Default screw type
function corner_block_hole_offset(screw = def_screw) = //! Hole offset from the edge
let(insert = screw_insert(screw))
insert_length(insert) + max(overshoot + screw_clearance_radius(screw), insert_hole_radius(insert)) + 1;
function corner_block_width(screw = def_screw) = //! Block width, depth and height
corner_block_hole_offset(screw) + insert_outer_d(screw_insert(screw)) / 2 + wall;
function corner_block_v_hole(screw = def_screw) = let(offset = corner_block_hole_offset(screw)) translate([offset, offset]) * rotate([180, 0, 0]); //! Transform to bottom hole
function corner_block_h_holes(screw = def_screw) = //! List of transforms to side holes
let(offset = corner_block_hole_offset(screw))
[translate([offset, 0, offset]) * rotate([90, 0, 0]),
translate([0, offset, offset - layer_height]) * rotate([90, 0, -90])];
function corner_block_holes(screw) = concat([corner_block_v_hole(screw)], corner_block_h_holes(screw)); //! List of transforms to all holes
module corner_block_v_hole(screw = def_screw) //! Place children at the bottom screw hole
multmatrix(corner_block_v_hole(screw))
children();
module corner_block_h_holes(screw = def_screw, index = undef) //! Place children at the side screw holes
for(p = !is_undef(index) ? [corner_block_h_holes(screw)[index]] : corner_block_h_holes(screw))
multmatrix(p)
children();
module corner_block_holes(screw = def_screw) //! Place children at all the holes
for(p = corner_block_holes(screw))
multmatrix(p)
children();
module corner_block(screw = def_screw, name = false) { //! Generate the STL for a printed corner block
r = 1;
cb_width = corner_block_width(screw);
cb_height = cb_width;
cb_depth = cb_width;
insert = screw_insert(screw);
corner_rad = insert_outer_d(insert) / 2 + wall;
offset = corner_block_hole_offset(screw);
stl(name ? name : str("corner_block", "_M", screw_radius(screw) * 20))
difference() {
hull() {
translate([r, r])
rounded_cylinder(r = r, h = cb_height, r2 = r);
translate([r, cb_depth - r])
cylinder(r = r, h = cb_height - corner_rad);
translate([cb_width - r, r])
cylinder(r = r, h = cb_height - corner_rad);
translate([offset, offset, offset])
sphere(corner_rad);
translate([offset, offset])
cylinder(r = corner_rad, h = offset);
translate([offset, r, offset])
rotate([-90, 0, 180])
rounded_cylinder(r = corner_rad, h = r, r2 = r);
translate([r, offset, offset])
rotate([0, 90, 180])
rounded_cylinder(r = corner_rad, h = r, r2 = r);
}
corner_block_v_hole(screw)
insert_hole(insert, overshoot);
corner_block_h_holes(screw)
insert_hole(insert, overshoot, true);
children();
}
}
module corner_block_assembly(screw = def_screw, name = false) //! The printed block with inserts
assembly(str("corner_block_M", 20 * screw_radius(screw)), ngb = true) {
insert = screw_insert(screw);
stl_colour(name ? pp2_colour : pp1_colour)
render() corner_block(screw, name) children();
corner_block_h_holes(screw)
insert(insert);
corner_block_v_hole(screw)
insert(insert);
}
module fastened_corner_block_assembly(thickness, screw = def_screw, thickness_below = undef, thickness_side2 = undef, name = false, show_block = true, star_washers = true) { //! Printed block with all fasteners
thickness2 = !is_undef(thickness_below) ? thickness_below : thickness;
thickness3 = !is_undef(thickness_side2) ? thickness_side2 : thickness;
function screw_len(t) = screw_length(screw, t + overshoot, star_washers ? 2 : 1, true);
screw_length = screw_len(thickness);
screw_length2 = screw_len(thickness2);
screw_length3 = screw_len(thickness3);
if(show_block)
corner_block_assembly(screw, name) children();
if(thickness)
corner_block_h_holes(screw, 0)
translate_z(thickness)
screw_and_washer(screw, screw_length, star_washers);
if(thickness3)
corner_block_h_holes(screw, 1)
translate_z(thickness3)
screw_and_washer(screw, screw_length3, star_washers);
if(thickness2)
corner_block_v_hole(screw)
translate_z(thickness2)
screw_and_washer(screw, screw_length2, star_washers);
}
module corner_block_M20_stl() corner_block(M2_cap_screw);
module corner_block_M25_stl() corner_block(M2p5_cap_screw);
module corner_block_M30_stl() corner_block(M3_cap_screw);
module corner_block_M40_stl() corner_block(M4_cap_screw);
//
//! 1. Lay the blocks out and place an M2 insert in each upward facing hole.
//! 1. Push them home with a soldering iron with a conical bit heated to 200&deg;C.
//! When removing the iron it helps to twist it a little anti-clockwise to release it from the thread.
//! 1. Lay the blocks on each of their other two flat sides and repeat.
//
module corner_block_M20_assembly() corner_block_assembly(M2_cap_screw);
//
//! 1. Lay the blocks out and place an M2.5 insert in each upward facing hole.
//! 1. Push them home with a soldering iron with a conical bit heated to 200&deg;C.
//! When removing the iron it helps to twist it a little anti-clockwise to release it from the thread.
//! 1. Lay the blocks on each of their other two flat sides and repeat.
//
module corner_block_M25_assembly() corner_block_assembly(M2p5_cap_screw);
//
//! 1. Lay the blocks out and place an M3 insert in each upward facing hole.
//! 1. Push them home with a soldering iron with a conical bit heated to 200&deg;C.
//! When removing the iron it helps to twist it a little anti-clockwise to release it from the thread.
//! 1. Lay the blocks on each of their other two flat sides and repeat.
//
module corner_block_M30_assembly() corner_block_assembly(M3_cap_screw);
//
//! 1. Lay the blocks out and place an M4 insert in each upward facing hole.
//! 1. Push them home with a soldering iron with a conical bit heated to 200&deg;C.
//! When removing the iron it helps to twist it a little anti-clockwise to release it from the thread.
//! 1. Lay the blocks on each of their other two flat sides and repeat.
//
module corner_block_M40_assembly() corner_block_assembly(M4_cap_screw);