mirror of
https://github.com/DJSundog/NopSCADlib.git
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197 lines
8.2 KiB
OpenSCAD
197 lines
8.2 KiB
OpenSCAD
//
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// NopSCADlib Copyright Chris Palmer 2018
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// nop.head@gmail.com
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// hydraraptor.blogspot.com
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//
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// This file is part of NopSCADlib.
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//
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// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
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// GNU General Public License as published by the Free Software Foundation, either version 3 of
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// the License, or (at your option) any later version.
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//
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// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with NopSCADlib.
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// If not, see <https://www.gnu.org/licenses/>.
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//
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//
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//! Corner brackets using threaded inserts for fastening three sheets together at right angles.
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//! Defaults to M3 but other screws sizes can be specified provided they have inserts defined.
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//!
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//! See [butt_box](#Butt_box) for an example of usage.
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//!
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//! Note that the block with its inserts is defined as a sub assembly, but its fasteners get added to the parent assembly.
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//!
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//! Specific fasteners can be omitted by setting a side's thickness to 0 and the block omitted by setting ```show_block``` to false.
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//! This allows the block and one set of fasteners to be on one assembly and the other fasteners on the mating assemblies.
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//!
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//! Star washers can be omitted by setting ```star_washers``` to false.
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//
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include <../core.scad>
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use <../vitamins/insert.scad>
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use <../utils/rounded_cylinder.scad>
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use <../utils/maths.scad>
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def_screw = M3_cap_screw;
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wall = 3;
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overshoot = 2; // how far screw can overshoot the insert
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function corner_block_screw() = def_screw; //! Default screw type
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function corner_block_hole_offset(screw = def_screw) = //! Hole offset from the edge
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let(insert = screw_insert(screw))
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insert_length(insert) + max(overshoot + screw_clearance_radius(screw), insert_hole_radius(insert)) + 1;
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function corner_block_width(screw = def_screw) = //! Block width, depth and height
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corner_block_hole_offset(screw) + insert_outer_d(screw_insert(screw)) / 2 + wall;
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function corner_block_v_hole(screw = def_screw) = let(offset = corner_block_hole_offset(screw)) translate([offset, offset]) * rotate([180, 0, 0]); //! Transform to bottom hole
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function corner_block_h_holes(screw = def_screw) = //! List of transforms to side holes
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let(offset = corner_block_hole_offset(screw))
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[translate([offset, 0, offset]) * rotate([90, 0, 0]),
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translate([0, offset, offset - layer_height]) * rotate([90, 0, -90])];
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function corner_block_holes(screw) = concat([corner_block_v_hole(screw)], corner_block_h_holes(screw)); //! List of transforms to all holes
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module corner_block_v_hole(screw = def_screw) //! Place children at the bottom screw hole
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multmatrix(corner_block_v_hole(screw))
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children();
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module corner_block_h_holes(screw = def_screw, index = undef) //! Place children at the side screw holes
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for(p = !is_undef(index) ? [corner_block_h_holes(screw)[index]] : corner_block_h_holes(screw))
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multmatrix(p)
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children();
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module corner_block_holes(screw = def_screw) //! Place children at all the holes
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for(p = corner_block_holes(screw))
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multmatrix(p)
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children();
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module corner_block(screw = def_screw, name = false) { //! Generate the STL for a printed corner block
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stl(name ? name : str("corner_block", "_M", screw_radius(screw) * 20));
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r = 1;
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cb_width = corner_block_width(screw);
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cb_height = cb_width;
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cb_depth = cb_width;
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insert = screw_insert(screw);
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corner_rad = insert_outer_d(insert) / 2 + wall;
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offset = corner_block_hole_offset(screw);
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difference() {
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hull() {
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translate([r, r])
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rounded_cylinder(r = r, h = cb_height, r2 = r);
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translate([r, cb_depth - r])
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cylinder(r = r, h = cb_height - corner_rad);
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translate([cb_width - r, r])
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cylinder(r = r, h = cb_height - corner_rad);
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translate([offset, offset, offset])
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sphere(corner_rad);
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translate([offset, offset])
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cylinder(r = corner_rad, h = offset);
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translate([offset, r, offset])
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rotate([-90, 0, 180])
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rounded_cylinder(r = corner_rad, h = r, r2 = r);
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translate([r, offset, offset])
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rotate([0, 90, 180])
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rounded_cylinder(r = corner_rad, h = r, r2 = r);
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}
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corner_block_v_hole(screw)
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insert_hole(insert, overshoot);
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corner_block_h_holes(screw)
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insert_hole(insert, overshoot, true);
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children();
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}
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}
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module corner_block_assembly(screw = def_screw, name = false) //! The printed block with inserts
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assembly(str("corner_block_M", 20 * screw_radius(screw))) {
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insert = screw_insert(screw);
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stl_colour(name ? pp2_colour : pp1_colour)
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render() corner_block(screw, name) children();
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corner_block_h_holes(screw)
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insert(insert);
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corner_block_v_hole(screw)
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insert(insert);
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}
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module fastened_corner_block_assembly(thickness, screw = def_screw, thickness_below = undef, thickness_side2 = undef, name = false, show_block = true, star_washers = true) { //! Printed block with all fasteners
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thickness2 = !is_undef(thickness_below) ? thickness_below : thickness;
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thickness3 = !is_undef(thickness_side2) ? thickness_side2 : thickness;
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washer = screw_washer(screw);
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insert = screw_insert(screw);
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function screw_length(t) = screw_shorter_than((star_washers ? 2 : 1) * washer_thickness(washer) + t + insert_length(insert) + overshoot);
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screw_length = screw_length(thickness);
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screw_length2 = screw_length(thickness2);
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screw_length3 = screw_length(thickness3);
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if(show_block)
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corner_block_assembly(screw, name) children();
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if(thickness)
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corner_block_h_holes(screw, 0)
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translate_z(thickness)
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screw_and_washer(screw, screw_length, star_washers);
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if(thickness3)
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corner_block_h_holes(screw, 1)
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translate_z(thickness3)
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screw_and_washer(screw, screw_length3, star_washers);
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if(thickness2)
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corner_block_v_hole(screw)
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translate_z(thickness2)
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screw_and_washer(screw, screw_length2, star_washers);
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}
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module corner_block_M20_stl() corner_block(M2_cap_screw);
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module corner_block_M25_stl() corner_block(M2p5_cap_screw);
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module corner_block_M30_stl() corner_block(M3_cap_screw);
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module corner_block_M40_stl() corner_block(M4_cap_screw);
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//
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//! 1. Lay the blocks out and place an M2 insert in each upward facing hole.
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//! 1. Push them home with a soldering iron with a conical bit heated to 200°C.
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//! When removing the iron it helps to twist it a little anti-clockwise to release it from the thread.
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//! 1. Lay the blocks on each of their other two flat sides and repeat.
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//
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module corner_block_M20_assembly() corner_block_assembly(M2_cap_screw);
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//
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//! 1. Lay the blocks out and place an M2.5 insert in each upward facing hole.
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//! 1. Push them home with a soldering iron with a conical bit heated to 200°C.
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//! When removing the iron it helps to twist it a little anti-clockwise to release it from the thread.
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//! 1. Lay the blocks on each of their other two flat sides and repeat.
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//
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module corner_block_M25_assembly() corner_block_assembly(M2p5_cap_screw);
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//
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//! 1. Lay the blocks out and place an M3 insert in each upward facing hole.
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//! 1. Push them home with a soldering iron with a conical bit heated to 200°C.
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//! When removing the iron it helps to twist it a little anti-clockwise to release it from the thread.
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//! 1. Lay the blocks on each of their other two flat sides and repeat.
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//
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module corner_block_M30_assembly() corner_block_assembly(M3_cap_screw);
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//
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//! 1. Lay the blocks out and place an M4 insert in each upward facing hole.
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//! 1. Push them home with a soldering iron with a conical bit heated to 200°C.
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//! When removing the iron it helps to twist it a little anti-clockwise to release it from the thread.
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//! 1. Lay the blocks on each of their other two flat sides and repeat.
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//
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module corner_block_M40_assembly() corner_block_assembly(M4_cap_screw);
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