mirror of
https://github.com/DJSundog/NopSCADlib.git
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ab592e049c
anywhere else. utils/core/core.scad is the old version without fasteners to be used internally in the library.
110 lines
4.5 KiB
OpenSCAD
110 lines
4.5 KiB
OpenSCAD
//
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// NopSCADlib Copyright Chris Palmer 2018
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// nop.head@gmail.com
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// hydraraptor.blogspot.com
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//
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// This file is part of NopSCADlib.
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//
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// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
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// GNU General Public License as published by the Free Software Foundation, either version 3 of
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// the License, or (at your option) any later version.
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//
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// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with NopSCADlib.
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// If not, see <https://www.gnu.org/licenses/>.
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//
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//
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//! LCD dispays.
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//
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include <../utils/core/core.scad>
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use <pcb.scad>
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use <screw.scad>
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function display_width(type) = type[2]; //! Width of the metal part
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function display_height(type) = type[3]; //! Depth of the metal part
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function display_thickness(type) = type[4]; //! Height of the metal part
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function display_pcb(type) = type[5]; //! PCB mounted on the back
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function display_pcb_offset(type) = type[6]; //! 3D offset of the PCB centre
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function display_aperture(type) = type[7]; //! Size of the aperture including its depth
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function display_touch_screen(type) = type[8]; //! Touch screen position and size
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function display_threads(type) = type[9]; //! Length that studs protrude from the PCB holes
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function display_ribbon(type) = type[10]; //! Keep out region for ribbon cable
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function display_ts_thickness(type) = let(ts = display_touch_screen(type)) ts ? ts[1].z : 0; //! Touch screen thickness or 0
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function display_depth(type) = display_ts_thickness(type) + display_thickness(type) + display_pcb_offset(type).z + pcb_thickness(display_pcb(type)); //! Total thickness including touch screen and PCB
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module display_aperture(type, clearance, clear_pcb = false) { //! Make aperture cutout
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aperture = display_aperture(type);
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ts = display_touch_screen(type);
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pcb = display_pcb(type);
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rb = display_ribbon(type);
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translate([aperture[0].x, aperture[0].y, -10])
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cube([aperture[1].x - aperture[0].x, aperture[1].y - aperture[0].y, 20]);
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if(ts)
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translate([ts[0].x - clearance, ts[0].y - clearance, -clearance])
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cube([ts[1].x - ts[0].x + 2 * clearance, ts[1].y - ts[0].y + 2 * clearance, ts[1].z + clearance + eps]);
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if(rb)
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translate([rb[0].x, rb[0].y,0])
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cube([rb[1].x - rb[0].x, rb[1].y - rb[0].y, ts[1].z + display_depth(type) + 2]);
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if(clear_pcb)
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translate([display_pcb_offset(type).x, display_pcb_offset(type).y, display_depth(type) / 2 + 0.5 + display_ts_thickness(type)])
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cube([pcb_length(pcb) + 2 * clearance, pcb_width(pcb) + 2 * clearance, display_depth(type) + 1], center = true);
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else
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translate_z(display_depth(type) / 2 + 0.5)
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cube([display_width(type) + 2 * clearance, display_height(type) + 2 * clearance, display_depth(type) + 1], center = true);
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}
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module display(type) { //! Draw specified display
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vitamin(str("display(", type[0], "): ", type[1]));
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w = display_width(type);
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h = display_height(type);
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t = display_thickness(type);
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pcb = display_pcb(type);
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gap = display_pcb_offset(type).z;
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aperture = display_aperture(type);
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ts = display_touch_screen(type);
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not_on_bom() {
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translate_z(display_ts_thickness(type)) {
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difference() {
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color("silver")
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rounded_rectangle([w, h, t], 0.5, center = false);
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color("black")
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translate([aperture[0].x, aperture[0].y, - eps])
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cube([aperture[1].x - aperture[0].x, aperture[1].y - aperture[0].y, aperture[1].z]);
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}
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if(gap)
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color("black")
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translate_z(t + gap / 2)
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cube([w - 1, h - 1, gap], center = true);
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translate([0, 0, display_thickness(type)] + display_pcb_offset(type)) {
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pcb(pcb);
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if(display_threads(type))
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pcb_screw_positions(pcb)
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vflip()
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screw(pcb_screw(pcb), pcb_thickness(pcb) + display_threads(type));
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}
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}
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if(ts)
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color("white", 0.15)
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translate([ts[0].x, ts[0].y, 0])
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cube([ts[1].x - ts[0].x, ts[1].y - ts[0].y, ts[1].z - eps]);
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}
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}
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