// // NopSCADlib Copyright Chris Palmer 2018 // nop.head@gmail.com // hydraraptor.blogspot.com // // This file is part of NopSCADlib. // // NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the // GNU General Public License as published by the Free Software Foundation, either version 3 of // the License, or (at your option) any later version. // // NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; // without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along with NopSCADlib. // If not, see . // // //! When square holes are cut with a CNC bit they get rounded corners. If it is important that //! a square cornered part fits in the hole then circles are placed in the corners making a bone shape. // include <../utils/core/core.scad> module dogbone_square(size, r = cnc_bit_r, center = true, x_offset, y_offset) //! Square with circles at the corners, with optional offsets { x_offset = is_undef(x_offset) ? r / sqrt(2) : x_offset; y_offset = is_undef(y_offset) ? r / sqrt(2) : y_offset; union() { square(size, center = center); if(r > 0) { origin = center ? [0, 0] : size / 2; for(x = [-1, 1], y = [-1, 1]) translate(origin + [x * (size.x / 2 - x_offset), y * (size.y / 2 - y_offset)]) drill(r, 0); } } } module dogbone_rectangle(size, r = cnc_bit_r, center = true, xy_center = true, x_offset, y_offset) //! Rectangle with cylinders at the corners { extrude_if(h = size.z, center = center) dogbone_square([size.x, size.y], r, xy_center, x_offset, y_offset); } module dogbone_rectangle_x(size, r = cnc_bit_r, center = true, xy_center = true) //! Rectangle with cylinders at the corners, offset in the x direction { dogbone_rectangle(size = size, r = r, center = center, x_offset = 0, y_offset = r); } module dogbone_rectangle_y(size, r = cnc_bit_r, center = true, xy_center = true) //! Rectangle with cylinders at the corners, offset in the y direction { dogbone_rectangle(size = size, r = r, center = center, x_offset = r, y_offset = 0); }