// // NopSCADlib Copyright Chris Palmer 2018 // nop.head@gmail.com // hydraraptor.blogspot.com // // This file is part of NopSCADlib. // // NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the // GNU General Public License as published by the Free Software Foundation, either version 3 of // the License, or (at your option) any later version. // // NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; // without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along with NopSCADlib. // If not, see . // // //! Simple tube or ring // include <../utils/core/core.scad> module ring(or, ir) //! Create a ring with specified external and internal radii difference() { circle4n(or); circle4n(ir); } module tube(or, ir, h, center = true) //! Create a tube with specified external and internal radii and height `h` linear_extrude(h, center = center, convexity = 5) ring(or, ir); module woven_tube(or, ir, h, center= true, colour = grey(30), colour2, warp = 2, weft) {//! Create a woven tube with specified external and internal radii, height `h`, colours, warp and weft colour2 = colour2 ? colour2 : colour * 0.8; weft = weft ? weft : warp; warp_count = max(floor(PI * or / warp), 0.5); angle = 360 / (2 * warp_count); module layer(weft) { points = [[ir, weft / 2], [or, weft / 2], [or, -weft / 2], [ir, -weft / 2]]; color(colour) for (i = [0 : warp_count]) rotate(2 * i * angle) rotate_extrude(angle = angle) polygon(points); color(colour2) for (i = [0 : warp_count]) rotate((2 * i + 1) * angle) rotate_extrude(angle = angle) polygon(points); } translate_z(center ? -h / 2 : 0) { weft_count = floor(h / weft); if (weft_count > 0) for (i = [0 : weft_count - 1]) { translate_z(i * weft + weft / 2) rotate(i * angle) layer(weft); } remainder = h - weft * weft_count; if (remainder) { translate_z(weft_count * weft + remainder / 2) rotate(weft_count * angle) layer(remainder); } } }