Fixed some paths that used NopSCADlib instead of ..

This commit is contained in:
Chris Palmer 2021-01-23 21:15:00 +00:00
parent e41366e20c
commit c9e9942070
2 changed files with 3 additions and 4 deletions

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@ -21,8 +21,8 @@
//! Creative Commons - Attribution - Share Alike license (see <https://creativecommons.org/licenses/by-sa/3.0/>)
//
include <NopSCADlib/core.scad>
include <NopSCADlib/vitamins/pulleys.scad>
include <../core.scad>
include <../vitamins/pulleys.scad>
printed_pulley_GT2_profile = [[0.747183,-0.5],[0.747183,0],[0.647876,0.037218],[0.598311,0.130528],[0.578556,0.238423],[0.547158,0.343077],[0.504649,0.443762],[0.451556,0.53975],[0.358229,0.636924],[0.2484,0.707276],[0.127259,0.750044],[0,0.76447],[-0.127259,0.750044],[-0.2484,0.707276],[-0.358229,0.636924],[-0.451556,0.53975],[-0.504797,0.443762],[-0.547291,0.343077],[-0.578605,0.238423],[-0.598311,0.130528],[-0.648009,0.037218],[-0.747183,0],[-0.747183,-0.5]];

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@ -21,7 +21,7 @@
//! Draw a 3D right triangle with rounded edges. Intended to be embedded in other parts. Can be optionally offset by the filleted amount.
//
include <../utils/core/core.scad>
include <NopSCADlib/utils/core/rounded_rectangle.scad>
include <..//utils/core/rounded_rectangle.scad>
module rounded_right_triangle(x, y, z, fillet, center = true, offset = false) { //! Draw a 3D right triangle with rounded edges.
fillet = max(fillet, eps);
@ -43,4 +43,3 @@ module rounded_right_triangle(x, y, z, fillet, center = true, offset = false) {
rounded_rectangle([size.z, 2 * fillet, eps], fillet - eps, center = false, xy_center = false);
}
}