Conditionally rendered pulleys to speed up drawing.
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@ -108,8 +108,9 @@ module pulley(type) { //! Draw a pulley
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cylinder(r = screw_radius(pulley_screw(type)), h = 100);
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cylinder(r = screw_radius(pulley_screw(type)), h = 100);
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}
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}
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color("silver") {
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color(silver) {
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render() difference() {
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render_if(pulley_screw_z(type) < hl)
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difference() {
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rotate_extrude() translate([r1, 0]) {
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rotate_extrude() translate([r1, 0]) {
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if(hl)
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if(hl)
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square([pulley_hub_dia(type) / 2 - r1, hl]);
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square([pulley_hub_dia(type) / 2 - r1, hl]);
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@ -121,7 +122,8 @@ module pulley(type) { //! Draw a pulley
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if(pulley_screw_z(type) < hl)
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if(pulley_screw_z(type) < hl)
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screw_holes();
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screw_holes();
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}
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}
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render() difference() { // T5 pulleys have screw through the teeth
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render_if(pulley_type(type)[0] == "T") // T5 pulleys have screw through the teeth
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difference() {
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core();
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core();
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if(pulley_screw_z(type) > hl)
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if(pulley_screw_z(type) > hl)
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