The assembly module now has a big parameter to force large or small views.
This commit is contained in:
parent
f5980b4703
commit
bc4e18d788
10
readme.md
10
readme.md
|
@ -5174,8 +5174,12 @@ Simple tube or ring
|
|||
Bill Of Materials generation via echo and the ```bom.py``` script. Also handles exploded assembly views and posing. Assembly instructions can precede the module
|
||||
definition that makes the assembly.
|
||||
|
||||
The example below shows how to define a vitamin and incorporate it into an assembly with sub-assemblies and make an exploded view. The resulting flat BOM is shown but
|
||||
heirachical BOMs are also generated for real projects.
|
||||
Assembly views shown in the instructions can be large or small and this is deduced by looking at the size of the printed parts involved and if any routed
|
||||
parts are used.
|
||||
This heuristic isn't always correct, so the default can be overridden by setting the ```big``` parameter of ```assembly``` to ```true``` or ```false```.
|
||||
|
||||
The example below shows how to define a vitamin and incorporate it into an assembly with sub-assemblies and make an exploded view.
|
||||
The resulting flat BOM is shown but heirachical BOMs are also generated for real projects.
|
||||
|
||||
|
||||
[utils/core/bom.scad](utils/core/bom.scad) Implementation.
|
||||
|
@ -5194,7 +5198,7 @@ heirachical BOMs are also generated for real projects.
|
|||
### Modules
|
||||
| Module | Description |
|
||||
|:--- |:--- |
|
||||
| ```assembly(name)``` | Name an assembly that will appear on the BOM, there needs to a module named ```<name>_assembly``` to make it |
|
||||
| ```assembly(name, big = undef)``` | Name an assembly that will appear on the BOM, there needs to a module named ```<name>_assembly``` to make it. ```big``` can force big or small assembly diagrams. |
|
||||
| ```dxf(name)``` | Name a dxf that will appear on the BOM, there needs to a module named ```<name>_dxf``` to make it |
|
||||
| ```explode(d, explode_children = false, offset = [0,0,0])``` | Explode children by specified Z distance or vector ```d```, option to explode grand children |
|
||||
| ```hidden()``` | Make item invisible, except on the BOM |
|
||||
|
|
|
@ -29,6 +29,7 @@ import openscad
|
|||
from time import *
|
||||
from set_config import *
|
||||
import json
|
||||
import re
|
||||
|
||||
def find_scad_file(mname):
|
||||
for filename in os.listdir(source_dir):
|
||||
|
@ -48,6 +49,7 @@ def find_scad_file(mname):
|
|||
class BOM:
|
||||
def __init__(self, name):
|
||||
self.name = name
|
||||
self.big = None
|
||||
self.count = 1
|
||||
self.vitamins = {}
|
||||
self.printed = {}
|
||||
|
@ -60,6 +62,7 @@ class BOM:
|
|||
assemblies[ass] = self.assemblies[ass].count
|
||||
return {
|
||||
"name" : self.name,
|
||||
"big" : self.big,
|
||||
"count" : self.count,
|
||||
"assemblies" : assemblies,
|
||||
"vitamins" : self.vitamins,
|
||||
|
@ -80,11 +83,15 @@ class BOM:
|
|||
else:
|
||||
parts[s] = 1
|
||||
|
||||
def add_assembly(self, ass):
|
||||
def add_assembly(self, ass, args = []):
|
||||
if ass in self.assemblies:
|
||||
self.assemblies[ass].count += 1
|
||||
else:
|
||||
self.assemblies[ass] = BOM(ass)
|
||||
bom = BOM(ass)
|
||||
for arg in args:
|
||||
arg = arg.replace('true', 'True').replace('false', 'False').replace('undef', 'None')
|
||||
exec('bom.' + arg, locals())
|
||||
self.assemblies[ass] = bom
|
||||
|
||||
def make_name(self, ass):
|
||||
if self.count == 1:
|
||||
|
@ -161,17 +168,22 @@ def parse_bom(file = "openscad.log", name = None):
|
|||
main = BOM(name)
|
||||
main.ordered_assemblies = []
|
||||
stack = []
|
||||
|
||||
prog = re.compile(r'^(.*)\((.*)\)$')
|
||||
for line in open(file):
|
||||
pos = line.find('ECHO: "~')
|
||||
if pos > -1:
|
||||
s = line[pos + 8 : line.rfind('"')]
|
||||
if s[-1] == '{':
|
||||
ass = s[:-1]
|
||||
args = []
|
||||
match = prog.match(ass) #look for (...)
|
||||
if match:
|
||||
ass = match.group(1)
|
||||
args = match.group(2).split(',')
|
||||
if stack:
|
||||
main.assemblies[stack[-1]].add_assembly(ass) #add to nested BOM
|
||||
stack.append(ass)
|
||||
main.add_assembly(ass) #add to flat BOM
|
||||
main.add_assembly(ass, args) #add to flat BOM
|
||||
if ass in main.ordered_assemblies:
|
||||
main.ordered_assemblies.remove(ass)
|
||||
main.ordered_assemblies.insert(0, ass)
|
||||
|
|
|
@ -52,6 +52,7 @@ def bom_to_assemblies(bom_dir, bounds_map):
|
|||
# Decide if we need big or small assembly pictures
|
||||
#
|
||||
for bom in flat_bom:
|
||||
if bom["big"] == None:
|
||||
big = False
|
||||
for ass in bom["assemblies"]:
|
||||
for b in flat_bom:
|
||||
|
|
|
@ -21,8 +21,12 @@
|
|||
//! Bill Of Materials generation via echo and the ```bom.py``` script. Also handles exploded assembly views and posing. Assembly instructions can precede the module
|
||||
//! definition that makes the assembly.
|
||||
//!
|
||||
//! The example below shows how to define a vitamin and incorporate it into an assembly with sub-assemblies and make an exploded view. The resulting flat BOM is shown but
|
||||
//! heirachical BOMs are also generated for real projects.
|
||||
//! Assembly views shown in the instructions can be large or small and this is deduced by looking at the size of the printed parts involved and if any routed
|
||||
//! parts are used.
|
||||
//! This heuristic isn't always correct, so the default can be overridden by setting the ```big``` parameter of ```assembly``` to ```true``` or ```false```.
|
||||
//!
|
||||
//! The example below shows how to define a vitamin and incorporate it into an assembly with sub-assemblies and make an exploded view.
|
||||
//! The resulting flat BOM is shown but heirachical BOMs are also generated for real projects.
|
||||
//
|
||||
function bom_mode(n = 1) = $_bom >= n && (is_undef($on_bom) || $on_bom); //! Current BOM mode, 0 = none, 1 = printed and routed parts and assemblies, 2 includes vitamins as well
|
||||
function exploded() = is_undef($exploded_parent) ? $exploded : 0; //! Returns the value of ```$exploded``` if it is defined, else ```0```
|
||||
|
@ -80,10 +84,11 @@ module pose_vflip(exploded = undef) //! Pose an STL or assembly for render
|
|||
children();
|
||||
|
||||
|
||||
module assembly(name) { //! Name an assembly that will appear on the BOM, there needs to a module named ```<name>_assembly``` to make it
|
||||
if(bom_mode())
|
||||
echo(str("~", name, "_assembly{"));
|
||||
|
||||
module assembly(name, big = undef) { //! Name an assembly that will appear on the BOM, there needs to a module named ```<name>_assembly``` to make it. ```big``` can force big or small assembly diagrams.
|
||||
if(bom_mode()) {
|
||||
args = is_undef(big) ? "" : str("(big=", big, ")");
|
||||
echo(str("~", name, "_assembly", args, "{"));
|
||||
}
|
||||
no_pose()
|
||||
if(is_undef($child_assembly))
|
||||
let($child_assembly = true)
|
||||
|
|
Loading…
Reference in New Issue