Merge branch 'rocker' of https://github.com/martinbudden/NopSCADlib into martinbudden-rocker

This commit is contained in:
Chris Palmer 2021-01-02 10:10:03 +00:00
commit b6e648b485
1 changed files with 4 additions and 2 deletions

View File

@ -36,6 +36,8 @@ function rocker_bezel(type) = type[10]; //! Bezel width
function rocker_pivot(type) = type[11]; //! Pivot distance from the back of the flange function rocker_pivot(type) = type[11]; //! Pivot distance from the back of the flange
function rocker_button(type) = type[12]; //! How far the button extends from the bezel function rocker_button(type) = type[12]; //! How far the button extends from the bezel
function rocker_spades(type) = type[13]; //! Spade types and positions function rocker_spades(type) = type[13]; //! Spade types and positions
function rocker_size(type) = [rocker_width(type), rocker_height(type), rocker_depth(type)]; //! Width, height, and depth in a vector
function rocker_slot(type) = [rocker_slot_w(type), rocker_slot_h(type)]; //! Rocker slot in a vector
module rocker(type, colour) { //! Draw the specified rocker switch module rocker(type, colour) { //! Draw the specified rocker switch
vitamin(str("rocker(", type[0], "): ", rocker_part(type))); vitamin(str("rocker(", type[0], "): ", rocker_part(type)));
@ -87,6 +89,6 @@ module rocker(type, colour) { //! Draw the specified rocker switch
} }
} }
module rocker_hole(type, h = 0) //! Make a hole to accept a rocker switch, by default 2D, set h for 3D module rocker_hole(type, h = 0, rounded = true) //! Make a hole to accept a rocker switch, by default 2D, set h for 3D
extrude_if(h) extrude_if(h)
rounded_square([rocker_slot_w(type), rocker_slot_h(type)], 1, center = true); rounded_square([rocker_slot_w(type), rocker_slot_h(type)], rounded ? 1 : 0, center = true);