Added semi_teardrop.

mouse_grommets now teardropped.
This commit is contained in:
Chris Palmer 2019-07-19 11:10:44 +01:00
parent 6238f82bf0
commit b4cc6f6c37
6 changed files with 24 additions and 3 deletions

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@ -149,12 +149,17 @@ module mouse_grommet_hole(r, h = 50, z = undef, expand = wall + clearance) //! M
hull(){
R = r + expand;
translate([0, z == undef ? R : z])
semi_circle(R);
if(expand)
semi_circle(R);
else
semi_teardrop(r = R, h = 0);
translate([-R, 0])
square([2 * R, eps]);
}
function mouse_grommet_offset(r) = r + wall;
module mouse_grommet(r, thickness) { //! Make the STL for a mouse grommet
stl(str("mouse_grommet_", r * 10, "_", thickness));
@ -167,7 +172,7 @@ module mouse_grommet(r, thickness) { //! Make the STL for a mouse grommet
translate_z(side * (width - wall) / 2)
linear_extrude(height = wall, center = true)
difference() {
mouse_grommet_hole(r + wall + overlap, z = r + wall, h = 0, expand = 0);
mouse_grommet_hole(r, z = r + wall, h = 0, expand = wall + overlap);
translate([0, wall])
mouse_grommet_hole(r, h = 0, expand = 0);

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@ -4589,6 +4589,7 @@ Small holes can get away without it, but they print better with truncated teardr
### Modules
| Module | Description |
|:--- |:--- |
| ```semi_teardrop(h, r, d = undef, center = true)``` | A semi teardrop in the positive Y domain |
| ```teardrop(h, r, center = true, truncate = true)``` | For making horizontal holes that don't need support material, set ```truncate = false``` to make traditional RepRap teardrops that don't even need bridging |
| ```teardrop_plus(h, r, center = true, truncate = true)``` | Slightly bigger teardrop to allow for the 3D printing staircase effect |
| ```tearslot(h, r, w, center = true)``` | A horizontal slot that doesn't need support material |

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@ -36,7 +36,10 @@ module teardrops() {
tearslot(h = 0, r = 3, w = 10);
translate([30, 15])
vertical_tearslot(h = 0, r =3, l = 10);
vertical_tearslot(h = 0, r =3, l = 10);
translate([20, 10])
semi_teardrop(h = 0, r = 3);
}
}

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@ -34,6 +34,18 @@ module teardrop(h, r, center = true, truncate = true) //! For making horizontal
polygon([[0, 0], [eps, 0], [0, r * sqrt(2)]]);
}
module semi_teardrop(h, r, d = undef, center = true) //! A semi teardrop in the positive Y domain
render(convexity = 5)
extrude_if(h, center)
intersection() {
R = is_undef(d) ? r : d / 2;
teardrop(r = R, h = 0);
sq = R + 1;
translate([-sq, 0])
square([2 * sq, sq]);
}
module teardrop_plus(h, r, center = true, truncate = true) //! Slightly bigger teardrop to allow for the 3D printing staircase effect
teardrop(h, r + layer_height / 4, center, truncate);