Added size and slot convenience functions. Added non-rounded hole.
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@ -36,6 +36,8 @@ function rocker_bezel(type) = type[10]; //! Bezel width
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function rocker_pivot(type) = type[11]; //! Pivot distance from the back of the flange
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function rocker_pivot(type) = type[11]; //! Pivot distance from the back of the flange
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function rocker_button(type) = type[12]; //! How far the button extends from the bezel
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function rocker_button(type) = type[12]; //! How far the button extends from the bezel
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function rocker_spades(type) = type[13]; //! Spade types and positions
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function rocker_spades(type) = type[13]; //! Spade types and positions
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function rocker_size(type) = [rocker_width(type), rocker_height(type), rocker_depth(type)]; //! Width, height, and depth in a vector
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function rocker_slot(type) = [rocker_slot_w(type), rocker_slot_h(type)]; //! Rocker slot in a vector
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module rocker(type, colour) { //! Draw the specified rocker switch
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module rocker(type, colour) { //! Draw the specified rocker switch
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vitamin(str("rocker(", type[0], "): ", rocker_part(type)));
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vitamin(str("rocker(", type[0], "): ", rocker_part(type)));
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@ -87,6 +89,6 @@ module rocker(type, colour) { //! Draw the specified rocker switch
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}
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}
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}
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}
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module rocker_hole(type, h = 0) //! Make a hole to accept a rocker switch, by default 2D, set h for 3D
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module rocker_hole(type, h = 0, rounded = true) //! Make a hole to accept a rocker switch, by default 2D, set h for 3D
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extrude_if(h)
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extrude_if(h)
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rounded_square([rocker_slot_w(type), rocker_slot_h(type)], 1, center = true);
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rounded_square([rocker_slot_w(type), rocker_slot_h(type)], rounded ? 1 : 0, center = true);
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